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Archives/bf1942/levels/GC_Alaris_Prime.rfa
bf1942/levels/GC_Alaris_Prime/StandardMesh/Vehicles/EchoTrolley_m/EchoTrolley_m.rs
subshader "EchoTrolley_m_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/EchoTrolley_m";
}