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Archives/bf1942/levels/GC_Alaris_Prime.rfa
bf1942/levels/GC_Alaris_Prime/StandardMesh/ap_vent_shield.rs
subshader "ap_vent_shield_Material0" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
transparent true;
twosided true;
blendSrc sourceAlpha;
blendDest one;
alphaTestRef 0.8;
texture "texture/buildings/hoth/glow_ID_4";
}
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
transparent true;
twosided true;
blendSrc sourceAlpha;
blendDest one;
alphaTestRef 0.8;
texture "texture/buildings/hoth/glow_ID_4";
}