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Archives/bf1942/levels/GC_Alaris_Prime.rfa
bf1942/levels/GC_Alaris_Prime/Textures/ENVMAP_G_.rcm
[CubeMap] PositiveX = bf1942\levels\Stalingrad\Textures\env_omaha_02.dds NegativeX = bf1942\levels\Stalingrad\Textures\env_omaha_04.dds PositiveY = bf1942\levels\Stalingrad\Textures\env_omaha_05.dds NegativeY = bf1942\levels\Stalingrad\Textures\env_omaha_06.dds PositiveZ = bf1942\levels\Stalingrad\Textures\env_omaha_01.dds NegativeZ = bf1942\levels\Stalingrad\Textures\env_omaha_03.dds