This page is under construction
Archives/bf1942/levels/GC_Podrace.rfa
bf1942/levels/GC_Podrace/StandardMesh/Buildings/Tatooine/pod_fullarch2.rs
subshader "pod_fullarch2_Material0" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   texture "texture/buildings/Tatooine/PodRaceCaveRock";
}