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Archives/bf1942/levels/GC_Podrace.rfa
bf1942/levels/GC_Podrace/StandardMesh/Vehicles/PodRacer/pod_teemto_cockpit.rs
subshader "pod_teemto_cockpit_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/vehicles/PodRacer/pod_teemto_engine_id1";
}
subshader "pod_teemto_cockpit_Material1" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
transparent true;
blendSrc sourceAlpha;
blendDest one;
alphaTestRef 0.7;
texture "Mods\GCMOD\Movies\PodRacerCockpit";
}
subshader "pod_teemto_cockpit_Material2" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/vehicles/PodRacer/pod_common";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/vehicles/PodRacer/pod_teemto_engine_id1";
}
subshader "pod_teemto_cockpit_Material1" "StandardMesh/Default"
{
lighting false;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
transparent true;
blendSrc sourceAlpha;
blendDest one;
alphaTestRef 0.7;
texture "Mods\GCMOD\Movies\PodRacerCockpit";
}
subshader "pod_teemto_cockpit_Material2" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/vehicles/PodRacer/pod_common";
}