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Archives/bf1942/levels/GC_Podrace.rfa
bf1942/levels/GC_Podrace/StandardMesh/Vehicles/PodRacer/pod_teemto_wreck1.rs
subshader "pod_teemto_wreck1_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/vehicles/PodRacer/pod_teemto_wreck";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/vehicles/PodRacer/pod_teemto_wreck";
}