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Archives/bf1942/levels/GC_Podrace.rfa
bf1942/levels/GC_Podrace/StandardMesh/Vehicles/R2D2x/R2D2x_Projector.rs
subshader "R2D2x_Projector_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   transparent true;
depthWrite false;
   twosided true;
   blendSrc sourceAlpha;
   blendDest one;
   alphaTestRef 0.7;
   texture "Mods\GCMOD\Movies\flagbeam";
}

subshader "R2D2x_Projector_Material1" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.588235 0.588235 0.588235;
   transparent true;
depthWrite false;
   twosided true;
   blendSrc sourceAlpha;
   blendDest one;
   alphaTestRef 0.5;
   texture "Mods\GCMOD\Movies\R2_projector2.bik";
}