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Archives/bf1942/levels/GC_Podrace.rfa
bf1942/levels/GC_Podrace/StandardMesh/flagbase_m1.rs
subshader "flagbase_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1 1 1 1;
   blendSrc sourceAlpha;
   blendDest one;
   transparent true;
   alphaTestRef 1.0;
   texture "mods/gcmod/movies/flagbeam";
}

subshader "flagbase_m1_Material1" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   texture "texture/flagbase";
}