This page is under construction
Archives/bf1942/levels/GC_Podrace.rfa
bf1942/levels/GC_Podrace/StandardMesh/flagbase_m1.rs
subshader "flagbase_m1_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1 1;
blendSrc sourceAlpha;
blendDest one;
transparent true;
alphaTestRef 1.0;
texture "mods/gcmod/movies/flagbeam";
}
subshader "flagbase_m1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/flagbase";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 1 1 1 1;
blendSrc sourceAlpha;
blendDest one;
transparent true;
alphaTestRef 1.0;
texture "mods/gcmod/movies/flagbeam";
}
subshader "flagbase_m1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/flagbase";
}