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Archives/bf1942/levels/GC_Podrace.rfa
bf1942/levels/GC_Podrace/Textures/ENVMAP_G_.rcm
[CubeMap] PositiveX = GCMOD\levels\GC_Podrace\Textures\env_GC_Podrace_04.dds NegativeX = GCMOD\levels\GC_Podrace\Textures\env_GC_Podrace_02.dds PositiveY = GCMOD\levels\GC_Podrace\Textures\env_GC_Podrace_05.dds NegativeY = GCMOD\levels\GC_Podrace\Textures\env_GC_Podrace_06.dds PositiveZ = GCMOD\levels\GC_Podrace\Textures\env_GC_Podrace_03.dds NegativeZ = GCMOD\levels\GC_Podrace\Textures\env_GC_Podrace_01.dds