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Archives/bf1942/levels/GC_Podrace.rfa
bf1942/levels/GC_Podrace/init.con.backup
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\GC_PodRace\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.094118/0.094118/0.094118
renderer.ambientColor 0.109804/0.109804/0.109804
renderer.diffuseColor 0.329412/0.286275/0.219608
renderer.specularColor 0.345098/0.305882/0.247059
renderer.vertexFogEnable 1
renderer.fogColorVec 0.800000/0.588235/0.470588
renderer.animatedMeshAmbientColor 0.30
textureManager.alternativePath bf1942
shadow.shadowColor 0.550000
bf1942/levels/GC_PodRace/sky
Game.setViewDistance 900
Game.spawnPlayers 1
renderer.fogstart 600
renderer.fogend 800
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag
game.setTeamSkin 1 ScoutSoldier
game.setKit 1 0 Empire_Scout
game.setKit 1 1 ImpRace_Kit
game.setKit 1 2 ImpRace_Kit
game.setKit 1 3 ImpRace_Kit
game.setKit 1 4 ImpRace_Kit
game.setTeamSkin 2 FleetSoldier
game.setKit 2 0 Rebel_Scout
game.setKit 2 1 RebelRace_Kit
game.setKit 2 2 RebelRace_Kit
game.setKit 2 3 RebelRace_Kit
game.setKit 2 4 RebelRace_Kit
game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 2048 2048
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
game.assaultTeam 2
run Sounds/Environment
run Objects/Objects
game.setBeforeSpawnCameraPosition 1 876.670532/226.487427/89.671844
game.setBeforeSpawnCameraPosition 2 876.670532/226.487427/89.671844
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\GC_PodRace\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.094118/0.094118/0.094118
renderer.ambientColor 0.109804/0.109804/0.109804
renderer.diffuseColor 0.329412/0.286275/0.219608
renderer.specularColor 0.345098/0.305882/0.247059
renderer.vertexFogEnable 1
renderer.fogColorVec 0.800000/0.588235/0.470588
renderer.animatedMeshAmbientColor 0.30
textureManager.alternativePath bf1942
shadow.shadowColor 0.550000
bf1942/levels/GC_PodRace/sky
Game.setViewDistance 900
Game.spawnPlayers 1
renderer.fogstart 600
renderer.fogend 800
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag
game.setTeamSkin 1 ScoutSoldier
game.setKit 1 0 Empire_Scout
game.setKit 1 1 ImpRace_Kit
game.setKit 1 2 ImpRace_Kit
game.setKit 1 3 ImpRace_Kit
game.setKit 1 4 ImpRace_Kit
game.setTeamSkin 2 FleetSoldier
game.setKit 2 0 Rebel_Scout
game.setKit 2 1 RebelRace_Kit
game.setKit 2 2 RebelRace_Kit
game.setKit 2 3 RebelRace_Kit
game.setKit 2 4 RebelRace_Kit
game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 2048 2048
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
game.assaultTeam 2
run Sounds/Environment
run Objects/Objects
game.setBeforeSpawnCameraPosition 1 876.670532/226.487427/89.671844
game.setBeforeSpawnCameraPosition 2 876.670532/226.487427/89.671844