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archives/bf1942/levels/Baytown.rfa
bf1942/levels/Baytown/AI/Strategies.con
aiStrategy.createStrategy continuousAttack
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 0
aiStrategy.setPrerequisite continuousPrereq
aiStrategy.setStrategicObjectsModifier Safe 0.75 Owned
aiStrategy.setStrategicObjectsModifier Base 4.0 Owned

aiStrategy.createStrategy twoFrontAttack
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.setPrerequisite twoFrontPrereq
aiStrategy.setStrategicObjectsModifier Safe 0.75 Owned
aiStrategy.setStrategicObjectsModifier Base 4.0 Owned

aiStrategy.createStrategy campAndHold
aiStrategy.Aggression 0.0
aiStrategy.NumberOfAttacks 0
aiStrategy.NumberOfDefences 6
aiStrategy.setPrerequisite campAndHoldPrereq

aiStrategy.createStrategy burstAttack
aiStrategy.Aggression 1.0
aiStrategy.TimeLimit 45
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 2
aiStrategy.setPrerequisite burstPrereq
aiStrategy.setStrategicObjectsModifier Safe 0.75 Owned

aiStrategy.createStrategy recover
aiStrategy.Aggression 0.0
aiStrategy.TimeLimit 75
aiStrategy.NumberOfAttacks 0
aiStrategy.NumberOfDefences 1
aiStrategy.setPrerequisite recoverPrereq
aiStrategy.setStrategicObjectsModifier Safe 0.75 Owned