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archives/bf1942/levels/Baytown.rfa
bf1942/levels/Baytown/AIPathFinding.con
rem *******************************************************
rem Baytown - AI'09 by Lotte|EoD
rem *******************************************************

if v_arg1 == host

ai.numAStarResources 10

rem *** WHeigh wDepth mSlope brush lowClp hiClip consAI

rem *** Tank ***
ai.addSearchMap Tank0 0000.0 0000.5 0030.0 0000.5 0000.4 0002.0 0001.0
ai.addSearchType Tank 0 0
ai.setSmoothing 0 20

rem *** Infantry ***
ai.addSearchMap Infantry1 0000.0 0001.5 0045.0 0000.5 0000.4 0002.0 0001.0
ai.addSearchType Infantry 1 0
ai.setSmoothing 1 10

rem *** Boat ***
ai.addSearchMap Boat2 0001.0 0008.0 0030.0 0004.0 0000.3 0002.5 0000.0 2 5
ai.addSearchType Boat 2 2
ai.setSmoothing 2 20

rem *** LandingCraft ***
ai.addSearchMap LandingCraft3 0001.0 0001.4 0030.0 0004.0 0000.3 0002.5 0000.0 2 5
ai.addSearchType LandingCraft 3 2
ai.setSmoothing 3 20

rem *** Load maps ***
ai.loadMaps

endIf