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archives/bf1942/levels/Baytown.rfa
bf1942/levels/Baytown/SinglePlayerAxis.con
run singleplayer/ControlPointTemplates
run singleplayer/SpawnpointManagerSettings
run singleplayer/SoldierSpawnTemplates
run singleplayer/SoldierSpawns
run singleplayer/ObjectSpawnTemplates
run Vegetation
Game.setNumberOfTickets 1 200
Game.setNumberOfTickets 2 200
Game.setTicketLostPerMin 1 15
Game.setTicketLostPerMin 2 15
game.maxNrofPlayers 64
if v_arg1 == host
run ai
run SinglePlayer/ObjectSpawns
run singleplayer/ControlPoints
game.timeToNextWave 20
endIf
run singleplayer/SpawnpointManagerSettings
run singleplayer/SoldierSpawnTemplates
run singleplayer/SoldierSpawns
run singleplayer/ObjectSpawnTemplates
run Vegetation
Game.setNumberOfTickets 1 200
Game.setNumberOfTickets 2 200
Game.setTicketLostPerMin 1 15
Game.setTicketLostPerMin 2 15
game.maxNrofPlayers 64
if v_arg1 == host
run ai
run SinglePlayer/ObjectSpawns
run singleplayer/ControlPoints
game.timeToNextWave 20
endIf