This page is under construction
Archives/bf1942/levels/203_Hill-1904.rfa
bf1942/levels/203_Hill-1904/StandardMesh/28cm_canon_base_m1.rs
subshader "28cm_gun_m1_Material2" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.8 0.8 0.8;
   texture "texture/20cm_B4_base";
}

subshader "28cm_gun_m1_Material3" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.8 0.8 0.8;
   texture "texture/Sapuk_Type2 ";
}

subshader "28cm_gun_m1_Material4" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.8 0.8 0.8;
   texture "texture/Yama_Jkran2_G";
}

subshader "28cm_gun_m1_Material5" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.8 0.8 0.8;
   texture "texture/yama_Jwall1_g";
}

subshader "28cm_gun_m1_Material6" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.8 0.8 0.8;
   texture "texture/Yama_JwallSt2_G";
}

subshader "28cm_gun_m1_Material7" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.8 0.8 0.8;
   texture "texture/20cm_howitzer";
}

subshader "28cm_gun_m1_Material8" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.8 0.8 0.8;
   texture "texture/25mm_Base";
}