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Archives/bf1942/levels/203_Hill-1904.rfa
bf1942/levels/203_Hill-1904/StandardMesh/Richo_WaterBase_m1_mod.rs
subshader "Richo_WaterBase_m1_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
materialSpecular 1 1 1;
materialSpecularPower 0.5;
transparent true;
blendSrc sourceAlpha;
blendDest one;
twosided true;
depthWrite false;
alphaTestRef 0.7;
texture "texture/Trp_Impact";
}
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
materialSpecular 1 1 1;
materialSpecularPower 0.5;
transparent true;
blendSrc sourceAlpha;
blendDest one;
twosided true;
depthWrite false;
alphaTestRef 0.7;
texture "texture/Trp_Impact";
}