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Archives/bf1942/levels/203_Hill-1904.rfa
bf1942/levels/203_Hill-1904/StandardMesh/jap_officerHippack2_m1a.rs
subshader "Jap_hippack_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1 1 1;
   texture "texture/pistolbag_ger_o";
}

subshader "Jap_hippack_m1_Material1" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1 1 1;
   texture "texture/ammobag_Z";
}

subshader "Jap_hippack_m1_Material2" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialSpecular 0.117647 0.117647 0.117647;
   materialSpecularPower 12.5;
   materialDiffuse 1 1 1;
   texture "texture/ammobag_jap_o";
}

subshader "Material #0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1 1 1;
   envmap true;
   texture "texture/katana";
}

subshader "mat2" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1 1 1;
   envmap true;
   texture "texture/1897_Sword";
}