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Archives/bf1942/levels/203_Hill-1904.rfa
bf1942/levels/203_Hill-1904/objects/28cm_howitzer_L10/Weapons.con
rem *** 28cmGun_Barrel ***
ObjectTemplate.create FireArms 28cmGun_Barrel
ObjectTemplate.setNetworkableInfo TankFireArmInfo
ObjectTemplate.geometry 28cm_barrel_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Land/8in_CoastalGun/Sounds/8inchCoastalGunfire.ssc
ObjectTemplate.aiTemplate CoastalGunGunAI
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzzSW_280_500_Main
ObjectTemplate.setPosition 0/2.857/0.67427
rem -------------------------------------
ObjectTemplate.projectileTemplate Arty28,0cmL17Projectile
ObjectTemplate.projectilePosition 0/2.857/9.7
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag 500
ObjectTemplate.velocity 210
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 28.2
ObjectTemplate.roundOfFire 10
ObjectTemplate.recoilSpeed 10
ObjectTemplate.recoilSize 50
ObjectTemplate.setMinDev 0.75
ObjectTemplate.setFireCameraShakeAnimationState ShipBigCanon
rem *** 28cmGun_Barrel_PenetrateExploder ***
ObjectTemplate.create FireArms 28cmGun_Barrel_PenetrateExploder
ObjectTemplate.setNetworkableInfo TankFireArmInfo
rem -------------------------------------
ObjectTemplate.projectileTemplate Arty28,0cmL17Projectile_Penetrator
ObjectTemplate.projectilePosition 0/2.857/9.7
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag 500
ObjectTemplate.velocity 210
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 28.2
ObjectTemplate.roundOfFire 10
ObjectTemplate.setMinDev 0.75
rem *** 28cmGun_TracGunBarrel ***
ObjectTemplate.create FireArms 28cmGun_TracGunBarrel
ObjectTemplate.setNetworkableInfo TankFireArmInfo_ForceID
rem -------------------------------------
ObjectTemplate.projectileTemplate Arty28,0cmL17Projectile_Tracer
ObjectTemplate.projectilePosition 0/2.857/9.7
ObjectTemplate.setMinDev 0
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 210
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 2
ObjectTemplate.roundOfFire 5
ObjectTemplate.setInputFire c_PIAltFire