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Archives/bf1942/levels/203_Hill-1904.rfa
bf1942/levels/203_Hill-1904/objects/5inchL38SingleOpen/Weapons.con
rem *** 5inchL38SingleOpenAA_GunBarrel_Dummy ***
ObjectTemplate.create FireArms 5inchL38SingleOpenAA_GunBarrel_Dummy
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.aiTemplate 5inchL38SingleTurretAA_MainGun
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/127mmfire_Rel4Open.ssc
ObjectTemplate.geometry 5inchL38Single_OpenBarrel_m1
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzztankGunbig1smokeless
ObjectTemplate.setPosition 0/0/5
ObjectTemplate.setRotation -179.999/0/0

ObjectTemplate.addTemplate e_CartridgeEjection_127x679R
ObjectTemplate.setInputId 0
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.018/-0.5
rem -------------------------------------
ObjectTemplate.projectileTemplate ChangeAmmo_FakeProjectile
ObjectTemplate.projectilePosition 0/1/2
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 1020
ObjectTemplate.reloadtime 5
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 0.25
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 0.5
ObjectTemplate.setFireCameraShakeAnimationState ShipCanon

rem *** 5inchL38SingleOpenAA_GunBarrel_Dummy2 ***
ObjectTemplate.create FireArms 5inchL38SingleOpenAA_GunBarrel_Dummy2
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.aiTemplate 5inchL38SingleTurretAA_MainGun
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/127mmfire_Rel4Open.ssc
ObjectTemplate.geometry 5inchL38Single_OpenBarrel_m1
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzztankGunbig1smokeless
ObjectTemplate.setPosition 0/0/5
ObjectTemplate.setRotation -179.999/0/0

ObjectTemplate.addTemplate e_CartridgeEjection_127x679R
ObjectTemplate.setInputId 0
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.018/-0.5
rem -------------------------------------
ObjectTemplate.projectileTemplate ChangeAmmo_FakeProjectile
ObjectTemplate.projectilePosition 0/1/2
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 1020
ObjectTemplate.reloadtime 5
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 0.25
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 0.5
ObjectTemplate.FireDelay 0.01


rem *** 5inchL38SingleOpenAA_GunBarrel_AA ***
ObjectTemplate.create FireArms 5inchL38SingleOpenAA_GunBarrel_AA
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.aiTemplate 5inchL38SingleTurretAA_MainGun
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/127mmfire_Rel4Open.ssc
ObjectTemplate.geometry 5inchL38Single_OpenBarrel_m1
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzztankGunbig1smokeless
ObjectTemplate.setPosition 0/0/5
ObjectTemplate.setRotation -179.999/0/0

ObjectTemplate.addTemplate e_CartridgeEjection_127x679R
ObjectTemplate.setInputId 0
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.018/-0.5
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship13,4cmL50DPProjectile
ObjectTemplate.projectilePosition 0/1/2
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 1020
ObjectTemplate.reloadtime 5
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 0.25
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 0.5
ObjectTemplate.setFireCameraShakeAnimationState ShipCanon

rem *** 5inchL38SingleOpenAA_GunBarrel_AA2 ***
ObjectTemplate.create FireArms 5inchL38SingleOpenAA_GunBarrel_AA2
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.aiTemplate 5inchL38SingleTurretAA_MainGun
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/127mmfire_Rel4Open.ssc
ObjectTemplate.geometry 5inchL38Single_OpenBarrel_m1
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzztankGunbig1smokeless
ObjectTemplate.setPosition 0/0/5
ObjectTemplate.setRotation -179.999/0/0

ObjectTemplate.addTemplate e_CartridgeEjection_127x679R
ObjectTemplate.setInputId 0
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.018/-0.5
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship13,4cmL50DPProjectile
ObjectTemplate.projectilePosition 0/1/2
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 1020
ObjectTemplate.reloadtime 5
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 0.25
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 0.5
ObjectTemplate.FireDelay 0.01


rem *** 5inchL38SingleOpen_GunBarrel_Invis_APHE ***
ObjectTemplate.create FireArms 5inchL38SingleOpen_GunBarrel_Invis_APHE
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.aiTemplate 5inchL38SingleTurret_AI_APHE
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship13,4cmL50DPProjectile
ObjectTemplate.projectilePosition 0/26/2
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 1020
ObjectTemplate.reloadtime 5
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 0.25
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 0.5
ObjectTemplate.addFireArmsPosition 0/0/3.7 0/0/0

rem *** 5inchL38SingleOpen_GunBarrel_Invis_AA ***
ObjectTemplate.create FireArms 5inchL38SingleOpen_GunBarrel_Invis_AA
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.aiTemplate 5inchL38SingleTurret_AI_APHE
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship13,4cmL50DPProjectile
ObjectTemplate.projectilePosition 0/26/2
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 1020
ObjectTemplate.reloadtime 5
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 0.25
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 0.5
ObjectTemplate.addFireArmsPosition 0/0/3.7 0/0/0

rem *** 5inchL38SingleOpen_GunBarrel_Invis_APHE2 ***
ObjectTemplate.create FireArms 5inchL38SingleOpen_GunBarrel_Invis_APHE2
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.aiTemplate 5inchL38SingleTurret_AI_APHE
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship13,4cmL50DPProjectile
ObjectTemplate.projectilePosition 0/26/2
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 1020
ObjectTemplate.reloadtime 5
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 0.25
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 0.5
ObjectTemplate.addFireArmsPosition 0/0/3.7 0/0/0
ObjectTemplate.FireDelay 0.01

rem *** 5inchL38SingleOpen_GunBarrel_Invis_AA2 ***
ObjectTemplate.create FireArms 5inchL38SingleOpen_GunBarrel_Invis_AA2
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.aiTemplate 5inchL38SingleTurret_AI_APHE
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship13,4cmL50DPProjectile
ObjectTemplate.projectilePosition 0/26/2
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 1020
ObjectTemplate.reloadtime 5
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 0.25
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 0.5
ObjectTemplate.addFireArmsPosition 0/0/3.7 0/0/0
ObjectTemplate.FireDelay 0.01