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Archives/bf1942/levels/203_Hill-1904.rfa
bf1942/levels/203_Hill-1904/objects/5inchL38SingleTurret/Weapons.con
rem *** 5inchL38SingleTurret_GunBarrel_AA ***
ObjectTemplate.create FireArms 5inchL38SingleTurret_GunBarrel_AA
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.aiTemplate 5inchL38SingleTurret_AI_AA
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/127mmfire_Rel4Open.ssc
ObjectTemplate.geometry 5inchL38SingleTurret_barrel_m1
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzztankGunbig1smokeless
ObjectTemplate.setPosition 0/0/3.7
ObjectTemplate.setRotation -179.999/0/0
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship12,7cmL38AAProjectile
ObjectTemplate.projectilePosition 0/1/2
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 1020
ObjectTemplate.roundOfFire 0.75
ObjectTemplate.recoilSpeed 6
ObjectTemplate.recoilSize 10
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 0.25
ObjectTemplate.addFireArmsPosition 0/0/3.7 0/0/0
ObjectTemplate.setFireCameraShakeAnimationState ShipCanon

rem *** 5inchL38SingleTurret_GunBarrel_Dummy ***
ObjectTemplate.create FireArms 5inchL38SingleTurret_GunBarrel_Dummy
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/127mmfire_Rel4Open.ssc
ObjectTemplate.geometry 5inchL38SingleTurret_barrel_m1
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzztankGunbig1smokeless
ObjectTemplate.setPosition 0/0/3.7
ObjectTemplate.setRotation -179.999/0/0
rem -------------------------------------
ObjectTemplate.projectileTemplate ChangeAmmo_FakeProjectile
ObjectTemplate.projectilePosition 0/1/2
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 1020
ObjectTemplate.roundOfFire 0.75
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 0.25
rem ObjectTemplate.fireingForce 5
ObjectTemplate.recoilSpeed 5
ObjectTemplate.recoilSize 40
ObjectTemplate.addFireArmsPosition 0/0/3.7 0/0/0
ObjectTemplate.setFireCameraShakeAnimationState ShipCanon

rem *** 5inchL38SingleTurret_GunBarrel_Invis_APHE ***
ObjectTemplate.create FireArms 5inchL38SingleTurret_GunBarrel_Invis_APHE
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.aiTemplate 5inchL38SingleTurret_AI_APHE
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship12,7cmL38Projectile
ObjectTemplate.projectilePosition 0/26/2
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 1020
ObjectTemplate.roundOfFire 0.75
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 0.25
ObjectTemplate.addFireArmsPosition 0/0/3.7 0/0/0

rem *** 5inchL38SingleTurret_GunBarrel_Invis_AA ***
ObjectTemplate.create FireArms 5inchL38SingleTurret_GunBarrel_Invis_AA
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.aiTemplate 5inchL38SingleTurret_AI_AA
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship12,7cmL38AAProjectile
ObjectTemplate.projectilePosition 0/26/2
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 1020
ObjectTemplate.roundOfFire 0.75
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 0.25
ObjectTemplate.addFireArmsPosition 0/0/3.7 0/0/0

rem *** 5inchL38SingleTurret_GunBarrel_Invis_APHE2 ***
ObjectTemplate.create FireArms 5inchL38SingleTurret_GunBarrel_Invis_APHE2
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.aiTemplate 5inchL38SingleTurret_AI_APHE
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship12,7cmL38Projectile
ObjectTemplate.projectilePosition 0/26/2
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 1020
ObjectTemplate.roundOfFire 0.75
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 0.25
ObjectTemplate.addFireArmsPosition 0/0/3.7 0/0/0
ObjectTemplate.FireDelay 0.01

rem *** 5inchL38SingleTurret_GunBarrel_Invis_AA2 ***
ObjectTemplate.create FireArms 5inchL38SingleTurret_GunBarrel_Invis_AA2
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.aiTemplate 5inchL38SingleTurret_AI_AA
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship12,7cmL38AAProjectile
ObjectTemplate.projectilePosition 0/26/2
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 999
ObjectTemplate.velocity 1020
ObjectTemplate.roundOfFire 0.75
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 0.25
ObjectTemplate.addFireArmsPosition 0/0/3.7 0/0/0
ObjectTemplate.FireDelay 0.01

























rem *** Ship12,7cmL38AAProjectile ***
ObjectTemplate.create Projectile Ship12,7cmL38AAProjectile
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/Projectile.ssc
ObjectTemplate.geometry Projectile_Ship_105mm_BBox_m1
ObjectTemplate.CullRadiusScale 10
ObjectTemplate.startEffectTemplate e_tanktracer_yellow
ObjectTemplate.timeToLive CRD_UNIFORM/6.49/9.04/0
ObjectTemplate.endEffectTemplate e_FlakGiga
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.gravityModifier 0.0
ObjectTemplate.hasCollisionEffect 1
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.invisibleAtEndEffect 1
ObjectTemplate.dieAfterColl 1
ObjectTemplate.stopAtEndEffect 1
ObjectTemplate.invisible 0
ObjectTemplate.damageType 1
ObjectTemplate.material 751
ObjectTemplate.material2 605
ObjectTemplate.radius 53.4
ObjectTemplate.ForceOnExplosion 1
ObjectTemplate.explodeNearEnemyDistance 50.0
ObjectTemplate.ProximityFusePrimer 0.1

rem *** Ship12,7cmL38LLAAProjectile ***
ObjectTemplate.create Projectile Ship12,7cmL38LLAAProjectile
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/Projectile.ssc
ObjectTemplate.geometry Projectile_Ship_105mm_BBox_m1
ObjectTemplate.CullRadiusScale 10
ObjectTemplate.startEffectTemplate e_tanktracer_yellow
ObjectTemplate.timeToLive CRD_UNIFORM/6.49/9.04/0
ObjectTemplate.endEffectTemplate e_FlakGiga
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.gravityModifier 0.0
ObjectTemplate.hasCollisionEffect 1
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.invisibleAtEndEffect 1
ObjectTemplate.dieAfterColl 1
ObjectTemplate.stopAtEndEffect 1
ObjectTemplate.invisible 0
ObjectTemplate.damageType 1
ObjectTemplate.material 751
ObjectTemplate.material2 605
ObjectTemplate.radius 53.4
ObjectTemplate.ForceOnExplosion 1
ObjectTemplate.explodeNearEnemyDistance 50.0
ObjectTemplate.ProximityFusePrimer 0.1

rem *** Ship12,7cmL40AAProjectile ***
ObjectTemplate.create Projectile Ship12,7cmL40AAProjectile
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/Projectile.ssc
ObjectTemplate.geometry Projectile_Ship_105mm_BBox_m1
ObjectTemplate.CullRadiusScale 10
ObjectTemplate.startEffectTemplate e_tanktracer_yellow
rem ObjectTemplate.geometry tracklight_big_m1
rem ObjectTemplate.tracerScaler 120.0
ObjectTemplate.timeToLive CRD_UNIFORM/6.49/9.04/0
ObjectTemplate.endEffectTemplate e_FlakGiga
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.gravityModifier 0.0
ObjectTemplate.hasCollisionEffect 1
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.invisibleAtEndEffect 1
ObjectTemplate.dieAfterColl 1
ObjectTemplate.stopAtEndEffect 1
ObjectTemplate.invisible 0
ObjectTemplate.damageType 1
ObjectTemplate.material 751
ObjectTemplate.material2 605
ObjectTemplate.radius 63.6
ObjectTemplate.ForceOnExplosion 1
ObjectTemplate.explodeNearEnemyDistance 50.0
ObjectTemplate.ProximityFusePrimer 0.1

rem *** Ship12,8cmL61AAProjectile ***
ObjectTemplate.create Projectile Ship12,8cmL61AAProjectile
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/Projectile.ssc
ObjectTemplate.geometry Projectile_Ship_105mm_BBox_m1
ObjectTemplate.CullRadiusScale 10
ObjectTemplate.startEffectTemplate e_tanktracer_yellow
rem ObjectTemplate.geometry tracklight_big_m1
rem ObjectTemplate.tracerScaler 120.0
ObjectTemplate.timeToLive CRD_UNIFORM/6.49/9.04/0
ObjectTemplate.endEffectTemplate e_FlakGiga
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.gravityModifier 0.0
ObjectTemplate.hasCollisionEffect 1
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.invisibleAtEndEffect 1
ObjectTemplate.dieAfterColl 1
ObjectTemplate.stopAtEndEffect 1
ObjectTemplate.invisible 0
ObjectTemplate.damageType 1
ObjectTemplate.material 751
ObjectTemplate.material2 605
ObjectTemplate.radius 68.4
ObjectTemplate.ForceOnExplosion 1
ObjectTemplate.explodeNearEnemyDistance 50.0
ObjectTemplate.ProximityFusePrimer 0.1

rem *** Ship13,5cmL50AAProjectile ***
ObjectTemplate.create Projectile Ship13,5cmL50AAProjectile
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/Projectile.ssc
ObjectTemplate.geometry Projectile_Ship_105mm_BBox_m1
ObjectTemplate.CullRadiusScale 10
ObjectTemplate.startEffectTemplate e_tanktracer_yellow
ObjectTemplate.timeToLive CRD_UNIFORM/6.49/9.04/0
ObjectTemplate.endEffectTemplate e_FlakGiga
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.gravityModifier 0.0
ObjectTemplate.hasCollisionEffect 1
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.invisibleAtEndEffect 1
ObjectTemplate.dieAfterColl 1
ObjectTemplate.stopAtEndEffect 1
ObjectTemplate.invisible 0
ObjectTemplate.damageType 1
ObjectTemplate.material 751
ObjectTemplate.material2 605
ObjectTemplate.radius 72.2
ObjectTemplate.ForceOnExplosion 1
ObjectTemplate.explodeNearEnemyDistance 50.0
ObjectTemplate.ProximityFusePrimer 0.1

rem *** Ship15,5cmL60AAProjectile ***
ObjectTemplate.create Projectile Ship15,5cmL60AAProjectile
ObjectTemplate.createNotInGrid 1
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/ProjectileLarge.ssc
ObjectTemplate.gravityModifier 0.0
ObjectTemplate.geometry Projectile_Ship_105mm_BBox_m1
ObjectTemplate.CullRadiusScale 10
ObjectTemplate.startEffectTemplate e_tanktracer_yellow
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.timeToLive CRD_UNIFORM/6.49/9.04/0
ObjectTemplate.endEffectTemplate e_FlakTera
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.invisibleAtEndEffect 1
ObjectTemplate.dieAfterColl 1
ObjectTemplate.stopAtEndEffect 1
ObjectTemplate.invisible 0
ObjectTemplate.damageType 1
ObjectTemplate.material 751
ObjectTemplate.material2 257
ObjectTemplate.radius 79.8
ObjectTemplate.hasCollisionEffect 1
ObjectTemplate.addTemplate e_PanzShootTrail
ObjectTemplate.ForceOnExplosion 1
ObjectTemplate.explodeNearEnemyDistance 50.0
ObjectTemplate.ProximityFusePrimer 0.1

ObjectTemplate.create Projectile Ship20,3cmL50AAProjectile
ObjectTemplate.createNotInGrid 1
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/Sea/Common/Sounds/ProjectileLarge.ssc
ObjectTemplate.gravityModifier 0.0
ObjectTemplate.geometry Projectile_Ship_105mm_BBox_m1
ObjectTemplate.CullRadiusScale 10
ObjectTemplate.startEffectTemplate e_tanktracer_yellow
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.timeToLive CRD_UNIFORM/6.49/9.04/0
ObjectTemplate.endEffectTemplate e_FlakTera
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.invisibleAtEndEffect 1
ObjectTemplate.dieAfterColl 1
ObjectTemplate.stopAtEndEffect 1
ObjectTemplate.invisible 0
ObjectTemplate.damageType 1
ObjectTemplate.material 751
ObjectTemplate.material2 257
ObjectTemplate.radius 83.38
ObjectTemplate.hasCollisionEffect 1
ObjectTemplate.addTemplate e_PanzShootTrail
ObjectTemplate.ForceOnExplosion 1
ObjectTemplate.explodeNearEnemyDistance 50.0
ObjectTemplate.ProximityFusePrimer 0.1