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Archives/bf1942/levels/203_Hill-1904.rfa
bf1942/levels/203_Hill-1904/objects/6inch_Guns/Weapons.con
rem *** 8inchL50T3SingleTurret_140_Y_GunBarrel ***
ObjectTemplate.create FireArms 152mm_SecondaryGun_140_Y_GunBarrel
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/sea/Common/Sounds/150mmfire_Rel10.ssc
ObjectTemplate.geometry QF_6-inch_naval_gun_Gunbarrel_m1
ObjectTemplate.aiTemplate CoastalGunGunAI
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzzMBGun
ObjectTemplate.setPosition -0.85/0/9
ObjectTemplate.setRotation -180/0/0
rem -------------------------------------
ObjectTemplate.projectileTemplate PenetrateExploderProjectile200m
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 657
ObjectTemplate.reloadtime 10
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 1.5
rem *** 8inchL50T3SingleTurret_140_Y_GunBarrel_PenetrateExploder ***
ObjectTemplate.create FireArms 152mm_SecondaryGun_140_Y_GunBarrel_PenetrateExploder
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship15,2cmL50Projectile
ObjectTemplate.projectilePosition 0/0/3.5
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 657
ObjectTemplate.reloadtime 10
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 1.5
ObjectTemplate.setFireCameraShakeAnimationState ShipCanon
rem *** 8inchL50T3SingleTurret_140_Y_GunBarrel ***
ObjectTemplate.create FireArms Rus152mm_SecondaryGun_140_Y_GunBarrel
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/sea/Common/Sounds/150mmfire_Rel10.ssc
ObjectTemplate.geometry 152mm45caliberPattern1892_Gunbarrel_m1
ObjectTemplate.aiTemplate CoastalGunGunAI
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzzMBGun
ObjectTemplate.setPosition -0.85/0/9
ObjectTemplate.setRotation -180/0/0
ObjectTemplate.addTemplate e_MuzzMBGun
ObjectTemplate.setPosition 0.85/0/9
ObjectTemplate.setRotation -180/0/0
rem -------------------------------------
ObjectTemplate.projectileTemplate PenetrateExploderProjectile200m
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 2
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 657
ObjectTemplate.reloadtime 10
ObjectTemplate.addFireArmsPosition -0.545/0/0 0/0/0
ObjectTemplate.addFireArmsPosition 0.545/0/0 0/0/0
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 2
rem *** 8inchL50T3SingleTurret_140_Y_GunBarrel_PenetrateExploder ***
ObjectTemplate.create FireArms Rus152mm_SecondaryGun_140_Y_GunBarrel_PenetrateExploder
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship15,2cmL50Projectile
ObjectTemplate.projectilePosition 0/0/2
rem ObjectTemplate.projectilePosition 0.545/0/2
ObjectTemplate.magSize 2
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 657
ObjectTemplate.reloadtime 10
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.addFireArmsPosition -0.545/0/0 0/0/0
ObjectTemplate.addFireArmsPosition 0.545/0/0 0/0/0
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 2
ObjectTemplate.setFireCameraShakeAnimationState ShipCanon
rem *** 8inchL50T3SingleTurret_140_Y_GunBarrel ***
ObjectTemplate.create FireArms 152mm_SecondaryGun_140_Y_GunBarrel_alt
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/sea/Common/Sounds/150mmfire_Rel10.ssc
ObjectTemplate.geometry QF_6-inch_naval_gun_Gunbarrel_m1
ObjectTemplate.aiTemplate CoastalGunGunAI
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzzMBGun
ObjectTemplate.setPosition -0.85/0/9
ObjectTemplate.setRotation -180/0/0
rem -------------------------------------
ObjectTemplate.projectileTemplate PenetrateExploderProjectile200m
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 657
ObjectTemplate.reloadtime 10
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 1.5
ObjectTemplate.setInputFire c_PIAltFire
rem *** 8inchL50T3SingleTurret_140_Y_GunBarrel_PenetrateExploder ***
ObjectTemplate.create FireArms 152mm_SecondaryGun_140_Y_GunBarrel_PenetrateExploder_alt
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship15,2cmL50Projectile
ObjectTemplate.projectilePosition 0/0/3.5
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 657
ObjectTemplate.reloadtime 10
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 1.5
ObjectTemplate.setInputFire c_PIAltFire
rem *** 8inchL50T3SingleTurret_140_Y_GunBarrel ***
ObjectTemplate.create FireArms Rus152mm_SecondaryGun_140_Y_GunBarrel_alt
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/sea/Common/Sounds/150mmfire_Rel10.ssc
ObjectTemplate.geometry 152mm45caliberPattern1892_Gunbarrel_m1
ObjectTemplate.aiTemplate CoastalGunGunAI
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzzMBGun
ObjectTemplate.setPosition -0.85/0/9
ObjectTemplate.setRotation -180/0/0
ObjectTemplate.addTemplate e_MuzzMBGun
ObjectTemplate.setPosition 0.85/0/9
ObjectTemplate.setRotation -180/0/0
rem -------------------------------------
ObjectTemplate.projectileTemplate PenetrateExploderProjectile200m
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 2
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 657
ObjectTemplate.reloadtime 10
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.addFireArmsPosition -0.545/0/0 0/0/0
ObjectTemplate.addFireArmsPosition 0.545/0/0 0/0/0
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 2
ObjectTemplate.setInputFire c_PIAltFire
rem *** 8inchL50T3SingleTurret_140_Y_GunBarrel_PenetrateExploder ***
ObjectTemplate.create FireArms Rus152mm_SecondaryGun_140_Y_GunBarrel_PenetrateExploder_alt
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship15,2cmL50Projectile
ObjectTemplate.projectilePosition 0/0/2
rem ObjectTemplate.projectilePosition 0.545/0/2
ObjectTemplate.magSize 2
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 657
ObjectTemplate.reloadtime 10
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.addFireArmsPosition -0.545/0/0 0/0/0
ObjectTemplate.addFireArmsPosition 0.545/0/0 0/0/0
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 2
ObjectTemplate.setInputFire c_PIAltFire
ObjectTemplate.create FireArms 152mm_SecondaryGun_140_Y_GunBarrel
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/sea/Common/Sounds/150mmfire_Rel10.ssc
ObjectTemplate.geometry QF_6-inch_naval_gun_Gunbarrel_m1
ObjectTemplate.aiTemplate CoastalGunGunAI
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzzMBGun
ObjectTemplate.setPosition -0.85/0/9
ObjectTemplate.setRotation -180/0/0
rem -------------------------------------
ObjectTemplate.projectileTemplate PenetrateExploderProjectile200m
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 657
ObjectTemplate.reloadtime 10
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 1.5
rem *** 8inchL50T3SingleTurret_140_Y_GunBarrel_PenetrateExploder ***
ObjectTemplate.create FireArms 152mm_SecondaryGun_140_Y_GunBarrel_PenetrateExploder
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship15,2cmL50Projectile
ObjectTemplate.projectilePosition 0/0/3.5
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 657
ObjectTemplate.reloadtime 10
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 1.5
ObjectTemplate.setFireCameraShakeAnimationState ShipCanon
rem *** 8inchL50T3SingleTurret_140_Y_GunBarrel ***
ObjectTemplate.create FireArms Rus152mm_SecondaryGun_140_Y_GunBarrel
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/sea/Common/Sounds/150mmfire_Rel10.ssc
ObjectTemplate.geometry 152mm45caliberPattern1892_Gunbarrel_m1
ObjectTemplate.aiTemplate CoastalGunGunAI
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzzMBGun
ObjectTemplate.setPosition -0.85/0/9
ObjectTemplate.setRotation -180/0/0
ObjectTemplate.addTemplate e_MuzzMBGun
ObjectTemplate.setPosition 0.85/0/9
ObjectTemplate.setRotation -180/0/0
rem -------------------------------------
ObjectTemplate.projectileTemplate PenetrateExploderProjectile200m
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 2
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 657
ObjectTemplate.reloadtime 10
ObjectTemplate.addFireArmsPosition -0.545/0/0 0/0/0
ObjectTemplate.addFireArmsPosition 0.545/0/0 0/0/0
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 2
rem *** 8inchL50T3SingleTurret_140_Y_GunBarrel_PenetrateExploder ***
ObjectTemplate.create FireArms Rus152mm_SecondaryGun_140_Y_GunBarrel_PenetrateExploder
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship15,2cmL50Projectile
ObjectTemplate.projectilePosition 0/0/2
rem ObjectTemplate.projectilePosition 0.545/0/2
ObjectTemplate.magSize 2
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 657
ObjectTemplate.reloadtime 10
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.addFireArmsPosition -0.545/0/0 0/0/0
ObjectTemplate.addFireArmsPosition 0.545/0/0 0/0/0
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 2
ObjectTemplate.setFireCameraShakeAnimationState ShipCanon
rem *** 8inchL50T3SingleTurret_140_Y_GunBarrel ***
ObjectTemplate.create FireArms 152mm_SecondaryGun_140_Y_GunBarrel_alt
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/sea/Common/Sounds/150mmfire_Rel10.ssc
ObjectTemplate.geometry QF_6-inch_naval_gun_Gunbarrel_m1
ObjectTemplate.aiTemplate CoastalGunGunAI
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzzMBGun
ObjectTemplate.setPosition -0.85/0/9
ObjectTemplate.setRotation -180/0/0
rem -------------------------------------
ObjectTemplate.projectileTemplate PenetrateExploderProjectile200m
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 657
ObjectTemplate.reloadtime 10
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 1.5
ObjectTemplate.setInputFire c_PIAltFire
rem *** 8inchL50T3SingleTurret_140_Y_GunBarrel_PenetrateExploder ***
ObjectTemplate.create FireArms 152mm_SecondaryGun_140_Y_GunBarrel_PenetrateExploder_alt
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship15,2cmL50Projectile
ObjectTemplate.projectilePosition 0/0/3.5
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 657
ObjectTemplate.reloadtime 10
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 1.5
ObjectTemplate.setInputFire c_PIAltFire
rem *** 8inchL50T3SingleTurret_140_Y_GunBarrel ***
ObjectTemplate.create FireArms Rus152mm_SecondaryGun_140_Y_GunBarrel_alt
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
ObjectTemplate.loadSoundScript ../../../../../objects/Vehicles/sea/Common/Sounds/150mmfire_Rel10.ssc
ObjectTemplate.geometry 152mm45caliberPattern1892_Gunbarrel_m1
ObjectTemplate.aiTemplate CoastalGunGunAI
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzzMBGun
ObjectTemplate.setPosition -0.85/0/9
ObjectTemplate.setRotation -180/0/0
ObjectTemplate.addTemplate e_MuzzMBGun
ObjectTemplate.setPosition 0.85/0/9
ObjectTemplate.setRotation -180/0/0
rem -------------------------------------
ObjectTemplate.projectileTemplate PenetrateExploderProjectile200m
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 2
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 657
ObjectTemplate.reloadtime 10
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.addFireArmsPosition -0.545/0/0 0/0/0
ObjectTemplate.addFireArmsPosition 0.545/0/0 0/0/0
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 2
ObjectTemplate.setInputFire c_PIAltFire
rem *** 8inchL50T3SingleTurret_140_Y_GunBarrel_PenetrateExploder ***
ObjectTemplate.create FireArms Rus152mm_SecondaryGun_140_Y_GunBarrel_PenetrateExploder_alt
ObjectTemplate.setNetworkableInfo ShipFireArmInfo_ForceID
rem -------------------------------------
ObjectTemplate.projectileTemplate Ship15,2cmL50Projectile
ObjectTemplate.projectilePosition 0/0/2
rem ObjectTemplate.projectilePosition 0.545/0/2
ObjectTemplate.magSize 2
ObjectTemplate.numOfMag -1
ObjectTemplate.velocity 657
ObjectTemplate.reloadtime 10
ObjectTemplate.autoReload 1
ObjectTemplate.roundOfFire 10
ObjectTemplate.addFireArmsPosition -0.545/0/0 0/0/0
ObjectTemplate.addFireArmsPosition 0.545/0/0 0/0/0
ObjectTemplate.AmmoType 3
ObjectTemplate.setMinDev 2
ObjectTemplate.setInputFire c_PIAltFire