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Archives/bf1942/levels/203_Hill-1904.rfa
bf1942/levels/203_Hill-1904/objects/MadsenLMG/Objects.con
rem *** MadsenLMG ***
ObjectTemplate.create HandFireArms MadsenLMG
ObjectTemplate.itemIndex 3
ObjectTemplate.networkableInfo HandFireArmsInfo

ObjectTemplate.projectileTemplate 6,5mmProjectile
ObjectTemplate.setTracerTemplate Tracer_6,5mmProjectile CRD_UNIFORM/2/4/0
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.magSize 40
ObjectTemplate.numOfMag 7

ObjectTemplate.magType 0
ObjectTemplate.reloadtime 4.0
ObjectTemplate.roundOfFire 7.5
ObjectTemplate.GUIIndex 7
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoBar "Ingame/magbar_mg_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/magbar_mg_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 64
ObjectTemplate.setAmomBarPosX 3
ObjectTemplate.setAmomBarPosY -11
ObjectTemplate.setAmomBarTextPosX 8
ObjectTemplate.setAmomBarTextPosY 4
ObjectTemplate.setCrossHairType CHTCrossHair
ObjectTemplate.aiTemplate MadsenAI
ObjectTemplate.zoomFov 0.82
ObjectTemplate.altFireOnce 1
ObjectTemplate.soldierZoomFov 0.72
ObjectTemplate.soldierZoomPosition -0.05/0.02/0.06
ObjectTemplate.soldierCameraPosition -0.01/-0.04/0.09
ObjectTemplate.addRootSpeed 0
ObjectTemplate.AmmoType 1

Rem *** Deviation Begin *****
ObjectTemplate.velocity 732
ObjectTemplate.setRecoilForceUp CRD_UNIFORM/0.25/0.45/0
ObjectTemplate.setRecoilForceLeftRight CRD_UNIFORM/-0.1/-0.1/0
ObjectTemplate.setHasRecoilForce 1
ObjectTemplate.setGoBackOnRecoil 0

ObjectTemplate.setFireDev 10 1.2 0.3
ObjectTemplate.setDevMod 1.6 1.1 0.7
ObjectTemplate.setMinDev 0.55
ObjectTemplate.setTurnDev 5 0.3 0.3 0.2
ObjectTemplate.setSpeedDev 12 0.6 0.6 0.3
ObjectTemplate.setMiscDev 18 8 0.35
Rem *** Deviation End *****

ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript ../../../../../objects/Handweapons/Bren/Sounds/Bren.ssc
ObjectTemplate.createSkeleton animations/Type99.ske
ObjectTemplate.useSkeletonPartAsMain Type99Base
ObjectTemplate.addTemplate MadsenLMGLod
ObjectTemplate.addTemplate e_MuzzSG44
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0/0.04/0.70
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_Shell9mm
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0.02/0.06/0.17
ObjectTemplate.setRotation 0/0/0

rem *** MadsenLMGLod ***
ObjectTemplate.create LodObject MadsenLMGLod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate MadsenLMGComplex
ObjectTemplate.addTemplate MadsenLMGSimple

rem *** MadsenLMGComplex ***
ObjectTemplate.create AnimatedBundle MadsenLMGComplex
ObjectTemplate.geometry Madsen
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.createSkeleton animations/Type99.ske
ObjectTemplate.addTemplate MadsenLMGMag
ObjectTemplate.bindToSkeletonPart Type99Mag

rem *** MadsenLMGMag ***
ObjectTemplate.create SimpleObject MadsenLMGMag
ObjectTemplate.geometry MadsenMag

rem *** MadsenLMGSimple ***
ObjectTemplate.create SimpleObject MadsenLMGSimple
ObjectTemplate.geometry Shad_Madsen