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Archives/bf1942/Levels/DC_Battle_of_73_Easting.rfa
bf1942/levels/DC_Battle_of_73_Easting/standardMesh/miltable_map.rs
subshader "Box02_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
   texture "bf1942/levels/DC_Battle_of_73_Easting/objectTexture/tablemap";
}