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Archives/bf1942/Levels/DC_Basrah_Nights.rfa
bf1942/levels/DC_Basrah_Nights/Init.con
ShaderManager.setTextureParam envmap bf1942/levels/DC_Basrah_Nights/Textures/ENVMAP_G_.rcm
renderer.vertexFogEnable 1
renderer.fogColorVec .09/.10/.11
renderer.globalLodPercent 1
renderer.globalAmbientColor .080/.082/.085
renderer.ambientColor .080/.082/.085
renderer.diffuseColor .18/.20/.22
renderer.specularColor .4/.5/.6
renderer.animatedMeshAmbientColor 0.15
textureManager.alternativePath bf1942/levels/DC_Basrah_Nights/Textures

shadow.shadowColor 0.25

Game.setViewDistance 130
Game.spawnPlayers 1
renderer.fogstart 85
renderer.fogend 130

ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 3
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 3
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag

game.setTeamSkin 1 IraqSoldier
game.setKit 1 0 Iraq_Sniper
game.setKit 1 1 Iraq_Assault
game.setKit 1 2 Iraq_AT
game.setKit 1 3 Iraq_HeavyAssault
game.setKit 1 4 Iraq_Support2
game.setKit 1 5 Iraq_SpecOps2

game.setTeamSkin 2 USSoldier
game.setKit 2 0 US_Sniper
game.setKit 2 1 US_Assault
game.setKit 2 2 US_AT
game.setKit 2 3 US_HeavyAssault
game.setKit 2 4 US_Support2
game.setKit 2 5 US_SpecOps

game.setActiveCombatArea 256 512 256 256

shaderManager.setDefaultShaderSolidColor 0/0/0

run Init/SkyAndSun
run Init/Terrain
run Objects/objects

game.assaultTeam 2


game.setBeforeSpawnCameraPosition 1 375/23/619
game.setBeforeSpawnCameraPosition 2 375/23/619