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Archives/bf1942/Levels/DC_Basrah_Nights.rfa
bf1942/levels/DC_Basrah_Nights/standardMesh/DesertCombat/Buildings/BN-clouds1_m1.rs
subshader "BN-clouds1_m1_Material0" "StandardMesh/Default"
{
   lighting false;
   materialDiffuse 1 1 1;
   lightingSpecular false;
   transparent true;
   depthWrite false;
   alphaTestRef 0.7;
   texture "bf1942/levels/DC_Basrah_Nights/Texture/DesertCombat/Buildings/bn-clouds1";
}