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Archives/bf1942/Levels/DC_Basrah_Nights.rfa
bf1942/levels/DC_Basrah_Nights/standardMesh/DesertCombat/Buildings/city_wall-lamp1.rs
subshader "city_wall-lamp1_Material0" "StandardMesh/Default"
{
lighting false;
materialDiffuse 1 1 1;
lightingSpecular false;
transparent true;
texture "bf1942/levels/DC_Basrah_Nights/Texture/DesertCombat/Buildings/city_wall-lamp1";
}
subshader "city_wall-lamp1_Material1" "StandardMesh/Default"
{
lighting false;
materialDiffuse 1 1 1;
lightingSpecular false;
twosided true;
transparent true;
texture "bf1942/levels/DC_Basrah_Nights/Texture/DesertCombat/Buildings/DC-lamplight1";
}
{
lighting false;
materialDiffuse 1 1 1;
lightingSpecular false;
transparent true;
texture "bf1942/levels/DC_Basrah_Nights/Texture/DesertCombat/Buildings/city_wall-lamp1";
}
subshader "city_wall-lamp1_Material1" "StandardMesh/Default"
{
lighting false;
materialDiffuse 1 1 1;
lightingSpecular false;
twosided true;
transparent true;
texture "bf1942/levels/DC_Basrah_Nights/Texture/DesertCombat/Buildings/DC-lamplight1";
}