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Archives/bf1942/Levels/DC_Basrah_Nights.rfa
bf1942/levels/DC_Basrah_Nights/standardMesh/DesertCombat/Buildings/plantsgroup1-large.rs
subshader "plantsgroup1-large_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse .22 .23 .24;
lightingSpecular false;
twosided true;
transparent true;
depthWrite true;
alphaTestRef 0.4;
texture "bf1942/levels/DC_Basrah_Nights/Texture/DesertCombat/Buildings/desertplants1";
}
{
lighting true;
materialDiffuse .22 .23 .24;
lightingSpecular false;
twosided true;
transparent true;
depthWrite true;
alphaTestRef 0.4;
texture "bf1942/levels/DC_Basrah_Nights/Texture/DesertCombat/Buildings/desertplants1";
}