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Archives/bf1942/Levels/DC_Basrah_Nights.rfa
bf1942/levels/DC_Basrah_Nights/standardMesh/DesertCombat/Buildings/plantsgroup1-small.rs
subshader "plantsgroup1-small_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse .22 .23 .24;
   lightingSpecular false;
   twosided true;
   transparent true;
   depthWrite true;
   alphaTestRef 0.4;
   texture "bf1942/levels/DC_Basrah_Nights/Texture/DesertCombat/Buildings/desertplants1";
}