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Archives/bf1942/levels/Husky.rfa
bf1942/levels/Husky/Objects/No4Grenade/Objects.con
ObjectTemplate.create Projectile No4GrenadeProjectile
ObjectTemplate.geometry No4_grenade
ObjectTemplate.timeToLive CRD_NONE/10/0/0
ObjectTemplate.timeOnEndEffect 0.5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.gravityModifier 1
ObjectTemplate.hasCollisionEffect 1
ObjectTemplate.invisibleAtEndEffect 1
ObjectTemplate.damageType 1
ObjectTemplate.material 779
ObjectTemplate.material2 -1
ObjectTemplate.radius 0
ObjectTemplate.ForceOnExplosion 0
ObjectTemplate.loadSoundScript ..\..\common\Sounds\bazookaprojectile.ssc
ObjectTemplate.geometry No4_grenade
ObjectTemplate.timeToLive CRD_NONE/10/0/0
ObjectTemplate.timeOnEndEffect 0.5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.gravityModifier 1
ObjectTemplate.hasCollisionEffect 1
ObjectTemplate.invisibleAtEndEffect 1
ObjectTemplate.damageType 1
ObjectTemplate.material 779
ObjectTemplate.material2 -1
ObjectTemplate.radius 0
ObjectTemplate.ForceOnExplosion 0
ObjectTemplate.loadSoundScript ..\..\common\Sounds\bazookaprojectile.ssc