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Archives/bf1942/levels/Husky.rfa
bf1942/levels/Husky/StandardMesh/bowmg_view.rs
subshader "bowmg_view_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/tube";
}