This page is under construction
Archives/bf1942/levels/Husky.rfa
bf1942/levels/Husky/StandardMesh/m13_40_trackL.rs
subshader "m13_40_trackL_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
twosided true;
texture "texture/m11-39_tracks";
}
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
twosided true;
texture "texture/m11-39_tracks";
}