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Archives/bf1942/levels/Husky.rfa
bf1942/levels/Husky/ai/conditions.con
rem *** Create Conditions ***
rem *** Husky ***
rem ** American **
rem * Assault *
aiStrategy.createConstantCondition trueCond Crisp Equal Friendly UnitConstant 1
aiStrategy.setConditionStrength Required
rem ** German **
rem * beachDefencePrereq *
aiStrategy.createConstantCondition min5CPCond Crisp EqualGreater Friendly ControlPoint 5
aiStrategy.setConditionStrength Required
rem * repulsePrereq *
aiStrategy.createConstantCondition minTwoEnemyCPCond Crisp EqualGreater Enemy ControlPoint 2
aiStrategy.setConditionStrength Required
rem *** Husky ***
rem ** American **
rem * Assault *
aiStrategy.createConstantCondition trueCond Crisp Equal Friendly UnitConstant 1
aiStrategy.setConditionStrength Required
rem ** German **
rem * beachDefencePrereq *
aiStrategy.createConstantCondition min5CPCond Crisp EqualGreater Friendly ControlPoint 5
aiStrategy.setConditionStrength Required
rem * repulsePrereq *
aiStrategy.createConstantCondition minTwoEnemyCPCond Crisp EqualGreater Enemy ControlPoint 2
aiStrategy.setConditionStrength Required