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Archives/bf1942/levels/cairo.rfa
bf1942/levels/cairo/objects/2AssaultSg44P/Objects.con
rem ===== COMPRESS = GERDES
ObjectTemplate.create Kit 2German_Assault_DesertSg44P
ObjectTemplate.setType Assault
ObjectTemplate.setKitTeam 1
ObjectTemplate.geometry Kit_German_stg44
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.networkableInfo KitInfo
ObjectTemplate.addTemplate Germ_DesertParaHelmet
ObjectTemplate.addTemplate German_hippacks
ObjectTemplate.setRandomGeometries 6
ObjectTemplate.setHealthBarIcon "Ingame/healthbar_empty_Parachute_64x64.tga"
ObjectTemplate.setHealthBarFullIcon "Ingame/healthbar_full_Parachute_64x64.tga"
rem ObjectTemplate.setHealthBarIcon "Ingame/Healthbar_empty_assault_64x64.tga"
rem rem ObjectTemplate.setHealthBarFullIcon "Ingame/Healthbar_full_assault_64x64.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_axisKnife.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_walter.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_sg44.tga"
ObjectTemplate.addWeaponIcon "Weapon/icon_Moli.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_axisgrenade.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon.tga"
ObjectTemplate.setKitIcon 1 "kits/Icon_sg44GerDesert_selected.tga"
ObjectTemplate.setKitName 1 "RESPAWN_ASSAULT"
ObjectTemplate.setKitActiveName 1 "RESPAWN_ACTIVE_ASSAULT"
rem *** The order is important, first the best weapons!
ObjectTemplate.addTemplate Sg44
ObjectTemplate.addTemplate GrenadeAxis
ObjectTemplate.addTemplate WalterP38
ObjectTemplate.addTemplate Molli6
ObjectTemplate.addTemplate Knife_SG98Bayonet
ObjectTemplate.addTemplate scoldID7
ObjectTemplate.aiTemplate Assault
ObjectTemplate.create Kit 2German_Assault_DesertSg44P
ObjectTemplate.setType Assault
ObjectTemplate.setKitTeam 1
ObjectTemplate.geometry Kit_German_stg44
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.networkableInfo KitInfo
ObjectTemplate.addTemplate Germ_DesertParaHelmet
ObjectTemplate.addTemplate German_hippacks
ObjectTemplate.setRandomGeometries 6
ObjectTemplate.setHealthBarIcon "Ingame/healthbar_empty_Parachute_64x64.tga"
ObjectTemplate.setHealthBarFullIcon "Ingame/healthbar_full_Parachute_64x64.tga"
rem ObjectTemplate.setHealthBarIcon "Ingame/Healthbar_empty_assault_64x64.tga"
rem rem ObjectTemplate.setHealthBarFullIcon "Ingame/Healthbar_full_assault_64x64.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_axisKnife.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_walter.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_sg44.tga"
ObjectTemplate.addWeaponIcon "Weapon/icon_Moli.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_axisgrenade.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon.tga"
ObjectTemplate.setKitIcon 1 "kits/Icon_sg44GerDesert_selected.tga"
ObjectTemplate.setKitName 1 "RESPAWN_ASSAULT"
ObjectTemplate.setKitActiveName 1 "RESPAWN_ACTIVE_ASSAULT"
rem *** The order is important, first the best weapons!
ObjectTemplate.addTemplate Sg44
ObjectTemplate.addTemplate GrenadeAxis
ObjectTemplate.addTemplate WalterP38
ObjectTemplate.addTemplate Molli6
ObjectTemplate.addTemplate Knife_SG98Bayonet
ObjectTemplate.addTemplate scoldID7
ObjectTemplate.aiTemplate Assault