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Archives/bf1942/levels/East_Docks.rfa
bf1942/levels/East_Docks/Objects/Dithmarschen/Objects.con
ObjectTemplate.create PlayerControlObject Dithmarschen
ObjectTemplate.setNetworkableInfo DithmarschenBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 5
ObjectTemplate.mass 22000000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 3000
ObjectTemplate.maxhitpoints 3000
ObjectTemplate.material 140
ObjectTemplate.criticalDamage 51
ObjectTemplate.hpLostWhileCriticalDamage 25
ObjectTemplate.explosionForceMod 5
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 1000 em_ExFumePOW 0/20/-50
ObjectTemplate.addArmorEffect 400 em_FletcherDamage 0/0/10
ObjectTemplate.addArmorEffect 400 em_FletcherDamage 0/0/-10
ObjectTemplate.addArmorEffect 200 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 50 em_FletcherDamage 0/0/0
ObjectTemplate.addArmorEffect 50 e_waterBoatSink 0/5/0
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 10/6/-5
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 10/2/-45
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 6/2/-60
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 5/3/25
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 10/3/45
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 8/2/60
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/6/35
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/5/-25
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf 0/5/-5
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf -10/6/-5
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf -8/3/-35
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf -5/2/-55
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf -6/3/25
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf -3/3/45
ObjectTemplate.addArmorEffect 50 e_waterBoatSinkEf -7/2/60

ObjectTemplate.aiTemplate Dithmarschen
ObjectTemplate.addTemplate lodDithmarschen

ObjectTemplate.addTemplate Dithmarschen_Floater
ObjectTemplate.setPosition -10/11/75
ObjectTemplate.addTemplate DithmarschenFloaterBreakerFL

ObjectTemplate.addTemplate Dithmarschen_Floater
ObjectTemplate.setPosition 10/11/75
ObjectTemplate.addTemplate DithmarschenFloaterBreakerFR

ObjectTemplate.addTemplate Dithmarschen_Floater
ObjectTemplate.setPosition -10/11/-75
ObjectTemplate.addTemplate DithmarschenFloaterBreakerBL

ObjectTemplate.addTemplate Dithmarschen_Floater
ObjectTemplate.setPosition 10/11/-75
ObjectTemplate.addTemplate DithmarschenFloaterBreakerBR

ObjectTemplate.setPcoId 0
ObjectTemplate.addPcoPosId 1
ObjectTemplate.addPcoPosId 2
ObjectTemplate.addPcoPosId 3
ObjectTemplate.addPcoPosId 4
ObjectTemplate.addPcoPosId 5
ObjectTemplate.setSoldierExitLocation -7.1/14.25/28.32 0/0/0
ObjectTemplate.GUIIndex 35
ObjectTemplate.setVehicleIcon "Vehicle/Icon_KM_Dithmarschen.tga"
ObjectTemplate.setVehicleIconPos 89/89
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTCarrier
ObjectTemplate.setToolTipType TTCarrier
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_aircraft_carrier_64x64.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.submarineData 0 0 0 0 0 17.5 200

ObjectTemplate.create RotationalBundle DithmarschenFloaterBreakerFL
ObjectTemplate.setNetworkableInfo DithmarschenBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 2
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 503800
ObjectTemplate.maxhitpoints 503800
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry KM_Dithmarschen_Floater_FL_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink -8/15/65
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -4/0/85
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -6/0/65
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -8/0/45
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -10/1/25
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -12/1/5

ObjectTemplate.addTemplate Dithmarschen_Floater
ObjectTemplate.setPosition -10/11/75

ObjectTemplate.submarineData 0 0 0 0 0 17 200

ObjectTemplate.create RotationalBundle DithmarschenFloaterBreakerFR
ObjectTemplate.setNetworkableInfo DithmarschenBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 2
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 503800
ObjectTemplate.maxhitpoints 503800
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry KM_Dithmarschen_Floater_FR_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink 8/15/65
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 4/0/85
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 6/0/65
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 8/0/45
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 10/1/25
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 12/1/5
rem ------------------------------------
ObjectTemplate.addTemplate Dithmarschen_Floater
ObjectTemplate.setPosition 10/11/75
rem ------------------------------------
ObjectTemplate.submarineData 0 0 0 0 0 17 200

ObjectTemplate.create RotationalBundle DithmarschenFloaterBreakerBL
ObjectTemplate.setNetworkableInfo DithmarschenBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 2
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 503800
ObjectTemplate.maxhitpoints 503800
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry KM_Dithmarschen_Floater_BL_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink -8/15/-65
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -12/0/-5
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -10/0/-25
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -8/0/-45
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -6/1/-65
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec -4/1/-85
rem ------------------------------------
ObjectTemplate.addTemplate Dithmarschen_Floater
ObjectTemplate.setPosition -10/11/-75
rem ------------------------------------
ObjectTemplate.submarineData 0 0 0 0 0 17 200

ObjectTemplate.create RotationalBundle DithmarschenFloaterBreakerBR
ObjectTemplate.setNetworkableInfo DithmarschenBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.drag 2
ObjectTemplate.mass 1000
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 503800
ObjectTemplate.maxhitpoints 503800
ObjectTemplate.material 146
ObjectTemplate.criticalDamage 500000
ObjectTemplate.hpLostWhileCriticalDamage 0
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.geometry KM_Dithmarschen_Floater_BR_m1
ObjectTemplate.addArmorEffect 500000 e_waterBoatSink 8/15/-65
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 12/0/-5
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 10/0/-25
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 8/0/-45
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 6/1/-65
ObjectTemplate.addArmorEffect 500000 e_waterBoatSinkEf30sec 4/1/-85
rem ------------------------------------
ObjectTemplate.addTemplate Dithmarschen_Floater
ObjectTemplate.setPosition 10/11/-75
rem ------------------------------------
ObjectTemplate.submarineData 0 0 0 0 0 17 200

ObjectTemplate.create LodObject lodDithmarschen
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate DithmarschenComplex
ObjectTemplate.addTemplate DithmarschenSimple
rem -------------------------------------
ObjectTemplate.lodSelector DithmarschenLodSelector

ObjectTemplate.create Bundle DithmarschenComplex
rem ObjectTemplate.setNetworkableInfo DithmarschenBodyInfo
ObjectTemplate.geometry Dithmarschen_hull_M1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------

ObjectTemplate.addTemplate Dithmarschen_SupplyDepotAir
ObjectTemplate.setPosition 0/0/75
ObjectTemplate.addTemplate Dithmarschen_SupplyDepotAir
ObjectTemplate.setPosition 0/0/-75

ObjectTemplate.addTemplate Dithmarschen_Entry
ObjectTemplate.setPosition 4.10/14.727/27.766
ObjectTemplate.addTemplate Dithmarschen_Entry
ObjectTemplate.setPosition -4.10/14.727/27.766
ObjectTemplate.addTemplate Dithmarschen_Camera
ObjectTemplate.setPosition 0/16.35/30.50

ObjectTemplate.addTemplate Dithmarschen_DriverSoldierSpawn1
ObjectTemplate.setPosition -5.5/12.4/28
ObjectTemplate.addTemplate Dithmarschen_DriverSoldierSpawn2
ObjectTemplate.setPosition 5.5/12.4/28
ObjectTemplate.addTemplate Dithmarschen_DriverSoldierSpawn3
ObjectTemplate.setPosition -3.5/14.8/20.5
ObjectTemplate.addTemplate Dithmarschen_DriverSoldierSpawn4
ObjectTemplate.setPosition 3.5/14.8/20.5
ObjectTemplate.addTemplate Dithmarschen_DriverSoldierSpawn5
ObjectTemplate.setPosition -5.5/12.1/18.5
ObjectTemplate.addTemplate Dithmarschen_DriverSoldierSpawn6
ObjectTemplate.setPosition 5.5/12.1/18.5
ObjectTemplate.addTemplate Dithmarschen_DriverSoldierSpawn7
ObjectTemplate.setPosition -3/9.5/-40
ObjectTemplate.addTemplate Dithmarschen_DriverSoldierSpawn8
ObjectTemplate.setPosition 3/9.5/-40
ObjectTemplate.addTemplate Dithmarschen_DriverSoldierSpawn9
ObjectTemplate.setPosition -6/9.7/-48
ObjectTemplate.addTemplate Dithmarschen_DriverSoldierSpawn10
ObjectTemplate.setPosition 6/9.7/-48

ObjectTemplate.addTemplate Dithmarschen_Rear_Gun_PCO
ObjectTemplate.setPosition 0/7.504/-74.753
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate Dithmarschen_Left_Gun_PCO
ObjectTemplate.setPosition -10.15/6.484/20.387
ObjectTemplate.addTemplate Dithmarschen_Right_Gun_PCO
ObjectTemplate.setPosition 10.15/6.484/20.387

ObjectTemplate.addTemplate Dithmarschen_AAGun_Gun_LeftPCO
ObjectTemplate.setPosition -9.544/14.026/25.25
ObjectTemplate.addTemplate Dithmarschen_AAGun_Gun_RightPCO
ObjectTemplate.setPosition 9.544/14.026/25.25

ObjectTemplate.addTemplate e_waterfrontBig
ObjectTemplate.setPosition 0/-1/89.746
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/94.746
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/-86.553
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/-0.5/-81.896

ObjectTemplate.addTemplate Dithmarschen_BarkasseSpawner
ObjectTemplate.setPosition 12.198/8.45/-48.249
ObjectTemplate.setRotation 3.50/0/0

ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition 0/4.508/-26.68
ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition 0/4.58/30.061
ObjectTemplate.addTemplate Dithmarschen_Engine
ObjectTemplate.setPosition 0/-3.999/-50.999
ObjectTemplate.addTemplate Dithmarschen_Rudder1
ObjectTemplate.setPosition 0/-5/-68.00
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Dithmarschen_HullWing
ObjectTemplate.setPosition 0/-5/67
ObjectTemplate.setRotation 0/0/-90

ObjectTemplate.addTemplate Dithmarschen_rodder
ObjectTemplate.setPosition 0/-3.50/-80.65
ObjectTemplate.addTemplate Dithmarschen_Shaft
ObjectTemplate.setPosition 0/-1.63/-70.215
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate Dithmarschen_propeller
ObjectTemplate.setPosition 4.1/-5.572/-77.60
ObjectTemplate.setRotation 0/-2/0
ObjectTemplate.addTemplate Dithmarschen_propeller
ObjectTemplate.setPosition -4.1/-5.572/-77.60
ObjectTemplate.setRotation 0/-2/0

ObjectTemplate.addTemplate Dithmarschen_lifeboat
ObjectTemplate.setPosition -9.916/9.204/23.6
ObjectTemplate.addTemplate Dithmarschen_lifeboat
ObjectTemplate.setPosition 9.916/9.204/23.6
ObjectTemplate.addTemplate Dithmarschen_lifeboat
ObjectTemplate.setPosition -9.977/9.014/-36.504
ObjectTemplate.addTemplate Dithmarschen_lifeboat
ObjectTemplate.setPosition 9.977/9.014/-36.504


ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -7.05/4.658/-30.542
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 7.05/4.658/-30.542
ObjectTemplate.setRotation 180/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -8.90/4.429/16.958
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 8.90/4.429/16.958
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate ShipLadder03
ObjectTemplate.setPosition 1.254/4.714/33.518
ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -7.602/9.627/18.110
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 7.602/9.627/18.110
ObjectTemplate.setRotation 180/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -6.544/12.476/27.219
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 6.544/12.476/27.219
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate Dithmarschen_Long_ladder
ObjectTemplate.setPosition -7.602/5.944/16.958
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate Dithmarschen_Long_ladder
ObjectTemplate.setPosition 7.602/5.944/16.958
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 0/7.064/-33.596
ObjectTemplate.setRotation 180/0/0

ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition -2.995/7.314/29.602
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate ShipLadder02
ObjectTemplate.setPosition 3.268/7.314/29.602
ObjectTemplate.setRotation 180/0/0



ObjectTemplate.addTemplate AnimatedGeFlag
rem ObjectTemplate.setPosition 0/10.513/-90.244
rem ObjectTemplate.setPosition 0/10.877/-90.383
ObjectTemplate.setPosition 0/11.241/-90.522
ObjectTemplate.setRotation 90/0/-23.258

ObjectTemplate.addTemplate ClimbingNet_3m
ObjectTemplate.setPosition 11.81/-0.619/-6.705
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate ClimbingNet_3m
ObjectTemplate.setPosition -11.81/-0.619/-6.70
ObjectTemplate.setRotation 90/0/0

ObjectTemplate.addTemplate ShipFogHorn
ObjectTemplate.addTemplate ShipAlarm3

ObjectTemplate.addTemplate Dithmarschen_MapModObj
rem -------------------------------------
ObjectTemplate.create Bundle Dithmarschen_MapModObj

rem *** Dithmarschen_DriverSoldierSpawn1 ***
ObjectTemplate.create SpawnPoint Dithmarschen_DriverSoldierSpawn1
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Dithmarschen_DriverSoldierSpawn2 ***
ObjectTemplate.create SpawnPoint Dithmarschen_DriverSoldierSpawn2
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Dithmarschen_DriverSoldierSpawn3 ***
ObjectTemplate.create SpawnPoint Dithmarschen_DriverSoldierSpawn3
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Dithmarschen_DriverSoldierSpawn4 ***
ObjectTemplate.create SpawnPoint Dithmarschen_DriverSoldierSpawn4
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Dithmarschen_DriverSoldierSpawn5 ***
ObjectTemplate.create SpawnPoint Dithmarschen_DriverSoldierSpawn5
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Dithmarschen_DriverSoldierSpawn6 ***
ObjectTemplate.create SpawnPoint Dithmarschen_DriverSoldierSpawn6
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Dithmarschen_DriverSoldierSpawn7 ***
ObjectTemplate.create SpawnPoint Dithmarschen_DriverSoldierSpawn7
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Dithmarschen_DriverSoldierSpawn8 ***
ObjectTemplate.create SpawnPoint Dithmarschen_DriverSoldierSpawn8
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Dithmarschen_DriverSoldierSpawn9 ***
ObjectTemplate.create SpawnPoint Dithmarschen_DriverSoldierSpawn9
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Dithmarschen_DriverSoldierSpawn10 ***
ObjectTemplate.create SpawnPoint Dithmarschen_DriverSoldierSpawn10
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 82
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0

rem *** Dithmarschen_DaihatsuSpawner ***
ObjectTemplate.create ObjectSpawner Dithmarschen_BarkasseSpawner
ObjectTemplate.setObjectTemplate 1 Barkasse
ObjectTemplate.setObjectTemplate 2 Barkasse
ObjectTemplate.minSpawnDelay 20
ObjectTemplate.maxSpawnDelay 20
ObjectTemplate.TimeToLive 30
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.holdObject 1
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 3
ObjectTemplate.damageWhenLost 10

rem *** Dithmarschen_Entry ***
ObjectTemplate.create EntryPoint Dithmarschen_Entry
ObjectTemplate.setEntryRadius 3

rem *** Dithmarschen_Camera ***
ObjectTemplate.create Camera Dithmarschen_Camera
ObjectTemplate.setMinRotation -90/-20/0
ObjectTemplate.setMaxRotation 90/20/0
ObjectTemplate.setMaxSpeed 50/50/0
ObjectTemplate.setAcceleration 100000/100000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY

rem *** Dithmarschen_propeller ***
ObjectTemplate.create RotationalBundle Dithmarschen_propeller
ObjectTemplate.geometry Dithmarschen_prop_m1
ObjectTemplate.setMinRotation 0/-20/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 90/90/90

rem *** Dithmarschen_lifeboat ***
ObjectTemplate.create SimpleObject Dithmarschen_lifeboat
ObjectTemplate.geometry Dithmarschen_Lifeboat_m1
ObjectTemplate.hasCollisionPhysics 1

rem *** Dithmarschen_rodder ***
ObjectTemplate.create SimpleObject Dithmarschen_rodder
ObjectTemplate.geometry Dithmarschen_Rud_m1
ObjectTemplate.hasCollisionPhysics 1

rem *** Dithmarschen_Shaft ***
ObjectTemplate.create SimpleObject Dithmarschen_Shaft
ObjectTemplate.geometry Dithmarschen_Shaft_m1

rem -------------------------------------

rem ***********************************************
rem *** Rear Gun
rem ***********************************************
rem *** Dithmarschen_Rear_Gun_PCO ***
ObjectTemplate.create PlayerControlObject Dithmarschen_Rear_Gun_PCO
ObjectTemplate.setNetworkableInfo DithmarschenBodyInfo
ObjectTemplate.aiTemplate Dithmarschen_GunAAAI
rem -------------------------------------
ObjectTemplate.addTemplate Dithmarschen_Gun_Bundle
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate Dithmarschen_Gun_Entry
ObjectTemplate.addTemplate ShipAlarm3
rem -------------------------------------
ObjectTemplate.setPcoId 1
ObjectTemplate.addPcoPosId 0
ObjectTemplate.addPcoPosId 2
ObjectTemplate.addPcoPosId 3
ObjectTemplate.addPcoPosId 4
ObjectTemplate.addPcoPosId 5
ObjectTemplate.setSoldierExitLocation 0/0.5/-3 180/0/0
ObjectTemplate.GUIIndex 41
ObjectTemplate.setVehicleIcon "Vehicle/Icon_KM_Dithmarschen.tga"
ObjectTemplate.setVehicleIconPos 15/63
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_150mmSKC36.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 120
ObjectTemplate.DirBarYScaleAbove 60
ObjectTemplate.DirBarYScaleBelow 10
ObjectTemplate.DirBarRotate 180
ObjectTemplate.DirBarYScaleMin -100
ObjectTemplate.DirBarYScaleMax -30

rem ***********************************************
rem *** Left Gun
rem ***********************************************
rem *** Dithmarschen_Left_Gun_PCO ***
ObjectTemplate.create PlayerControlObject Dithmarschen_Left_Gun_PCO
ObjectTemplate.setNetworkableInfo DithmarschenBodyInfo
ObjectTemplate.aiTemplate Dithmarschen_GunAAAI
rem -------------------------------------
ObjectTemplate.addTemplate Dithmarschen_Gun_Bundle_Left
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate Dithmarschen_Gun_Entry2
ObjectTemplate.addTemplate ShipBuzzer
rem -------------------------------------
ObjectTemplate.setPcoId 2
ObjectTemplate.addPcoPosId 0
ObjectTemplate.addPcoPosId 1
ObjectTemplate.addPcoPosId 3
ObjectTemplate.addPcoPosId 4
ObjectTemplate.addPcoPosId 5
ObjectTemplate.setSoldierExitLocation 1/0.5/3 0/0/0
ObjectTemplate.GUIIndex 41
ObjectTemplate.setVehicleIcon "Vehicle/Icon_KM_Dithmarschen.tga"
ObjectTemplate.setVehicleIconPos 85/91
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_150mmSKC36.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 120
ObjectTemplate.DirBarYScaleAbove 60
ObjectTemplate.DirBarYScaleBelow 10
ObjectTemplate.DirBarRotate 180
ObjectTemplate.DirBarYScaleMin -100
ObjectTemplate.DirBarYScaleMax -30

rem ***********************************************
rem *** Right Gun
rem ***********************************************
rem *** Dithmarschen_Right_Gun_PCO ***
ObjectTemplate.create PlayerControlObject Dithmarschen_Right_Gun_PCO
ObjectTemplate.setNetworkableInfo DithmarschenBodyInfo
ObjectTemplate.aiTemplate Dithmarschen_GunAAAI
rem -------------------------------------
ObjectTemplate.addTemplate Dithmarschen_Gun_Bundle_Right
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate Dithmarschen_Gun_Entry2
ObjectTemplate.addTemplate ShipBuzzer
rem -------------------------------------
ObjectTemplate.setPcoId 3
ObjectTemplate.addPcoPosId 0
ObjectTemplate.addPcoPosId 1
ObjectTemplate.addPcoPosId 2
ObjectTemplate.addPcoPosId 4
ObjectTemplate.addPcoPosId 5
ObjectTemplate.setSoldierExitLocation -1/0.5/3 0/0/0
ObjectTemplate.GUIIndex 41
ObjectTemplate.setVehicleIcon "Vehicle/Icon_KM_Dithmarschen.tga"
ObjectTemplate.setVehicleIconPos 75/98
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_150mmSKC36.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 120
ObjectTemplate.DirBarYScaleAbove 60
ObjectTemplate.DirBarYScaleBelow 10
ObjectTemplate.DirBarRotate 180
ObjectTemplate.DirBarYScaleMin -100
ObjectTemplate.DirBarYScaleMax -30

rem ***********************************************
rem *** Shared Gun Objects
rem ***********************************************
rem *** Dithmarschen_Gun_Bundle ***
ObjectTemplate.create RotationalBundle Dithmarschen_Gun_Bundle
ObjectTemplate.setNetworkableInfo DithmarschenGunTurretInfo
ObjectTemplate.loadSoundScript Sounds/Dithmarschendeckgun_Carriage.ssc
ObjectTemplate.geometry Dithmarschen_deckgun_Base_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Dithmarschen_Gun_Seat
ObjectTemplate.setPosition -0.8/0.4/-0.3
ObjectTemplate.addTemplate Dithmarschen_Gun_Cannon
ObjectTemplate.setPosition 0/0.6144/-0.177
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-120/0
ObjectTemplate.setMaxRotation 0/120/0
ObjectTemplate.setMaxSpeed 15/0/0
ObjectTemplate.setAcceleration 100/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** Dithmarschen_Gun_Bundle_Left ***
ObjectTemplate.create RotationalBundle Dithmarschen_Gun_Bundle_Left
ObjectTemplate.setNetworkableInfo DithmarschenGunTurretInfo
ObjectTemplate.loadSoundScript Sounds/Dithmarschendeckgun_Carriage.ssc
ObjectTemplate.geometry Dithmarschen_deckgun_Base_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Dithmarschen_Gun_Seat
ObjectTemplate.setPosition -0.8/0.4/-0.3
ObjectTemplate.addTemplate Dithmarschen_Gun_Cannon
ObjectTemplate.setPosition 0/0.6144/-0.177
rem -------------------------------------
ObjectTemplate.setMinRotation -180/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 15/0/0
ObjectTemplate.setAcceleration 100/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** Dithmarschen_Gun_Bundle_Right ***
ObjectTemplate.create RotationalBundle Dithmarschen_Gun_Bundle_Right
ObjectTemplate.setNetworkableInfo DithmarschenGunTurretInfo
ObjectTemplate.loadSoundScript Sounds/Dithmarschendeckgun_Carriage.ssc
ObjectTemplate.geometry Dithmarschen_deckgun_Base_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Dithmarschen_Gun_Seat
ObjectTemplate.setPosition -0.8/0.4/-0.3
ObjectTemplate.addTemplate Dithmarschen_Gun_Cannon
ObjectTemplate.setPosition 0/0.6144/-0.177
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 180/0/0
ObjectTemplate.setMaxSpeed 15/0/0
ObjectTemplate.setAcceleration 100/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX

rem *** Dithmarschen_Gun_Cannon ***
ObjectTemplate.create RotationalBundle Dithmarschen_Gun_Cannon
ObjectTemplate.setNetworkableInfo DithmarschenGunCannonInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
rem ObjectTemplate.loadSoundScript Sounds/sub7cdeckgun_Cannon.ssc
ObjectTemplate.geometry Dithmarschen_deckgun_cannon_m1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Dithmarschen_Gun_Barrel
ObjectTemplate.addTemplate Dithmarschen_Gun_CameraBundle
ObjectTemplate.setPosition -0.8/0.3/0.7
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-30/0
ObjectTemplate.setMaxRotation 0/10/0
ObjectTemplate.setMaxSpeed 0/15/0
ObjectTemplate.setAcceleration 0/100/0
ObjectTemplate.setInputToPitch c_PIMouseLookY


rem *** Dithmarschen_Gun_CameraBundle ***
ObjectTemplate.create Bundle Dithmarschen_Gun_CameraBundle
rem -------------------------------------
ObjectTemplate.addTemplate Dithmarschen_DeckGun_Camera
ObjectTemplate.setPosition 0/0.3/-1.2
ObjectTemplate.addTemplate lodDithmarschen_GunCockpit
rem -------------------------------------

rem *** Dithmarschen_DeckGun_Camera ***
ObjectTemplate.create Camera Dithmarschen_DeckGun_Camera
ObjectTemplate.OutsideHudOffset 0/-0.3/1.3
ObjectTemplate.CVMExternTrace 1

rem *** lodDithmarschen_GunCockpit ***
ObjectTemplate.create LodObject lodDithmarschen_GunCockpit
rem -----------------------------------------------------
ObjectTemplate.addTemplate Dithmarschen_GunCockpitInternal
ObjectTemplate.addTemplate Dithmarschen_GunCockpitExternal
rem -----------------------------------------------------
ObjectTemplate.lodselector Dithmarschen_GunCockpitSelector

rem *** Dithmarschen_GunCockpitExternal ***
ObjectTemplate.create SimpleObject Dithmarschen_GunCockpitExternal
ObjectTemplate.geometry

rem *** Dithmarschen_GunCockpitInternal ***
ObjectTemplate.create SimpleObject Dithmarschen_GunCockpitInternal
ObjectTemplate.geometry 1p_Dithmarschen_deckgun_Aim_m1

rem *** Dithmarschen_GunCockpitSelector ***
rem LodSelectorTemplate.create DistCompareSelector Dithmarschen_GunCockpitSelector
LodSelectorTemplate.create DistanceSelector Dithmarschen_GunCockpitSelector
LodSelectorTemplate.addLodDistance 0.15


rem ***********************************************
rem *** Anti-Air-Gun Left Side
rem ***********************************************
rem *** Dithmarschen_AAGun_Gun_LeftPCO ***
ObjectTemplate.create PlayerControlObject Dithmarschen_AAGun_Gun_LeftPCO
ObjectTemplate.setNetworkableInfo DithmarschenBodyInfo
ObjectTemplate.aiTemplate Dithmarschen_GunAALeftAI
rem -------------------------------------
ObjectTemplate.addTemplate Dithmarschen_AABAse
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate Dithmarschen_Gun_Entry
ObjectTemplate.addTemplate flak38_body
ObjectTemplate.addTemplate ShipBell
rem -------------------------------------
ObjectTemplate.setPcoId 4
ObjectTemplate.addPcoPosId 0
ObjectTemplate.addPcoPosId 1
ObjectTemplate.addPcoPosId 2
ObjectTemplate.addPcoPosId 3
ObjectTemplate.addPcoPosId 5
ObjectTemplate.setSoldierExitLocation 3.9/1/-4.1 0/0/0
ObjectTemplate.GUIIndex 41
ObjectTemplate.setVehicleIcon "Vehicle/Icon_KM_Dithmarschen.tga"
ObjectTemplate.setVehicleIconPos 95/86
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmC38HET+APT.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 120
ObjectTemplate.DirBarYScaleAbove 60
ObjectTemplate.DirBarYScaleBelow 10
ObjectTemplate.DirBarRotate 180
ObjectTemplate.DirBarYScaleMin -100
ObjectTemplate.DirBarYScaleMax -30

rem ***********************************************
rem *** Anti-Air-Gun Right Side
rem ***********************************************
rem *** Dithmarschen_AAGun_Gun_LeftPCO ***
ObjectTemplate.create PlayerControlObject Dithmarschen_AAGun_Gun_RightPCO
ObjectTemplate.setNetworkableInfo DithmarschenBodyInfo
ObjectTemplate.aiTemplate Dithmarschen_GunAALeftAI
rem -------------------------------------
ObjectTemplate.addTemplate Dithmarschen_AABAse
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.addTemplate Dithmarschen_Gun_Entry
ObjectTemplate.addTemplate flak38_body
ObjectTemplate.addTemplate ShipBell
rem -------------------------------------
ObjectTemplate.setPcoId 5
ObjectTemplate.addPcoPosId 0
ObjectTemplate.addPcoPosId 1
ObjectTemplate.addPcoPosId 2
ObjectTemplate.addPcoPosId 3
ObjectTemplate.addPcoPosId 4
ObjectTemplate.setSoldierExitLocation -3.9/1/-4.1 0/0/0
ObjectTemplate.GUIIndex 41
ObjectTemplate.setVehicleIcon "Vehicle/Icon_KM_Dithmarschen.tga"
ObjectTemplate.setVehicleIconPos 80/93
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmC38HET+APT.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
rem ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 120
ObjectTemplate.DirBarYScaleAbove 60
ObjectTemplate.DirBarYScaleBelow 10
ObjectTemplate.DirBarRotate 180
ObjectTemplate.DirBarYScaleMin -100
ObjectTemplate.DirBarYScaleMax -30

ObjectTemplate.create SupplyDepot Dithmarschen_SupplyDepotAir
ObjectTemplate.radius 100
ObjectTemplate.team 1

ObjectTemplate.addAmmoType 8 -1 50 0
ObjectTemplate.addAmmoType 9 -1 1 0

ObjectTemplate.workOnVehicles 1
ObjectTemplate.workOnSoldiers 0


ObjectTemplate.create Camera Dithmarschen_Gun_Camera
ObjectTemplate.CVMExternTrace 1

rem *** Dithmarschen_Gun_Entry ***
ObjectTemplate.create EntryPoint Dithmarschen_Gun_Entry
ObjectTemplate.setEntryRadius 3

rem *** Dithmarschen_Gun_Entry2 ***
ObjectTemplate.create EntryPoint Dithmarschen_Gun_Entry2
ObjectTemplate.setEntryRadius 2

rem *** Dithmarschen_Gun_Seat ******
ObjectTemplate.create SeatObject Dithmarschen_Gun_Seat
ObjectTemplate.seatFlags c_SeatShowStandingSoldier
ObjectTemplate.seatFlags c_SeatIsOutside

rem *** AnimatedGeFlag
ObjectTemplate.create AnimatedBundle AnimatedGeFlag
ObjectTemplate.geometry flagge_m1

ObjectTemplate.create SimpleObject Dithmarschen_Long_ladder
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.setHasResponsePhysics 1
ObjectTemplate.addToCollisionGroup c_CGLadders
ObjectTemplate.addToCollisionGroup c_CGProjectiles
ObjectTemplate.geometry ladder_5m_m1

rem *** Dithmarschen_AABAse ***
ObjectTemplate.create SimpleObject Dithmarschen_AABAse
ObjectTemplate.geometry Dithmarschen_Flak_Base_m1

rem -------------------------------------

rem *** DithmarschenSimple ***
ObjectTemplate.create SimpleObject DithmarschenSimple
ObjectTemplate.geometry Dithmarschen_hull_L1

rem *** DithmarschenLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 DithmarschenLodSelector
LodSelectorTemplate.addLodDistance 500