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Archives/bf1942/levels/East_Docks.rfa
bf1942/levels/East_Docks/Objects/sdkfz232/Objects.con
rem *** sdkfz232***


ObjectTemplate.create PlayerControlObject sdkfz232
ObjectTemplate.setNetworkableInfo sdkfz232BodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 1
ObjectTemplate.drag 2
ObjectTemplate.mass 9000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.HasArmor 1
ObjectTemplate.hitpoints 100
ObjectTemplate.maxhitpoints 100
ObjectTemplate.material 30
ObjectTemplate.speedMod 0.5
ObjectTemplate.criticalDamage 20
ObjectTemplate.explosionForceMod 1
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 5
ObjectTemplate.addArmorEffect 30 e_WespeDamage 0/1.2/0.5
ObjectTemplate.addArmorEffect 5 e_WespeFire 0/1.6/1
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_scrapmetal 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.timetoliveafterdeath 25
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
rem ------------------------------
ObjectTemplate.addTemplate lodsdkfz232
rem ObjectTemplate.addTemplate HanomagSoldierSpawn64
rem ------------------------------
ObjectTemplate.setSoldierExitLocation -2/0/0 0/0/0
ObjectTemplate.GUIIndex 20
ObjectTemplate.submarineData 1 0.03 5 1.5 2.2 1.2 5
ObjectTemplate.setVehicleIcon "Vehicle/icon_sdkfz232.dds"
ObjectTemplate.setVehicleIconPos 86/90
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_20mmKwK30-38APHE.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_7,92mmMG34.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_armcar_16x16.tga"
ObjectTemplate.setHasTurretIcon 1
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.hasRestrictedExit 1

rem *** lodsdkfz232 ***
ObjectTemplate.create LodObject lodsdkfz232
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem ----------------------------------
ObjectTemplate.addTemplate sdkfz232Complex
ObjectTemplate.addTemplate sdkfz232Simple
ObjectTemplate.addTemplate sdkfz232Wreck
rem ----------------------------------
ObjectTemplate.lodSelector sdkfz232LodSelector

rem *** sdkfz232 Complex ***
ObjectTemplate.create Bundle sdkfz232Complex
ObjectTemplate.geometry sdkfz232_hull_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.addTemplate sdkfz232Turret
ObjectTemplate.setPosition 0/1.15/0
ObjectTemplate.addTemplate sdkfz232_Entry
ObjectTemplate.addTemplate sdkfz232_Engine
ObjectTemplate.addTemplate sdkfz232addon
ObjectTemplate.addTemplate sdkfz232antenna
ObjectTemplate.addTemplate sdkfz232_interior


rem *** sdkfz232_Entry ***
ObjectTemplate.create EntryPoint sdkfz232_Entry
ObjectTemplate.setEntryRadius 3


rem *** sdkfz232Turret ***
ObjectTemplate.create RotationalBundle sdkfz232Turret
ObjectTemplate.setNetworkableInfo sdkfz232TurretInfo
ObjectTemplate.geometry sdkfz232_turret_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Land/T26/Sounds/t26Tower.ssc
ObjectTemplate.setAttachToListener 1
rem ---------------------------------------
ObjectTemplate.addTemplate sdkfz232GunBase
ObjectTemplate.setPosition 0.01/0.18/0.61
rem ---------------------------------------
ObjectTemplate.setMaxSpeed 25/0/0
ObjectTemplate.setAcceleration 250/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setAutomaticYawStabilization 1

rem *** sdkfz232GunBase ***
ObjectTemplate.create RotationalBundle sdkfz232GunBase
ObjectTemplate.setNetworkableInfo sdkfz232GunInfo
ObjectTemplate.geometry sdkfz232_gunbase_m1
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Land/T26/Sounds/t26GunBase.ssc
ObjectTemplate.setAttachToListener 1
rem --------------------------------------
ObjectTemplate.addTemplate lodsdkfz232Cockpit
ObjectTemplate.addTemplate sdkfz232GunBarrel
ObjectTemplate.setPosition 0.07/0/0
ObjectTemplate.addTemplate sdkfz232Coaxial_MG34
ObjectTemplate.setPosition -0.33/0.002/0.26
ObjectTemplate.addTemplate sdkfz232_Camera
ObjectTemplate.setPosition -0.122/0.19/0.19

rem --------------------------------------
ObjectTemplate.setMinRotation 0/-20/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/25/0
ObjectTemplate.setAcceleration 0/250/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
ObjectTemplate.setAutomaticPitchStabilization 1

rem *** lodsdkfz232Cockpit ***
ObjectTemplate.create LodObject lodsdkfz232Cockpit
rem ---------------------------------------
ObjectTemplate.addTemplate sdkfz232Exterior
ObjectTemplate.addTemplate sdkfz232Interior
ObjectTemplate.setPosition -0.122/0.132/0.432

rem ---------------------------------------
ObjectTemplate.lodSelector sdkfz232CockpitSelector

rem *** sdkfz232Exterior ***
ObjectTemplate.create SimpleObject sdkfz232Exterior

rem *** sdkfz232Interior ***
ObjectTemplate.create SimpleObject sdkfz232Interior
ObjectTemplate.geometry 1P_SdKfz222_gunner_M1

rem *** sdkfz232CockpitSelector ***
LodSelectorTemplate.create DistCompareSelector sdkfz232CockpitSelector
LodSelectorTemplate.addLodDistance 6
LodSelectorTemplate.addLodComparison 0.5

rem *** sdkfz232_Camera ***
ObjectTemplate.create Camera sdkfz232_Camera
ObjectTemplate.OutsideHudOffset 0/0.6081/0.8001







rem===================FRONT WHEELS========================

rem *** puma_Wheel_FrontL ***
ObjectTemplate.create RotationalBundle sdkfz232_Wheel_FrontL
ObjectTemplate.setNetworkableInfo sdkfz232SteeringInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate sdkfz232_Spring_FrontL
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -50/0/0
ObjectTemplate.setMaxRotation 50/0/0
ObjectTemplate.setMaxSpeed 120/0/0
ObjectTemplate.setAcceleration 120/0/0
ObjectTemplate.setInputToYaw c_PIYaw
ObjectTemplate.setAutomaticReset 1

rem *** puma_Wheel_FrontR ***
ObjectTemplate.create RotationalBundle sdkfz232_Wheel_FrontR
ObjectTemplate.setAttachToListener 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate sdkfz232_Spring_FrontR
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -50/0/0
ObjectTemplate.setMaxRotation 50/0/0
ObjectTemplate.setMaxSpeed 120/0/0
ObjectTemplate.setAcceleration 120/0/0
ObjectTemplate.setInputToYaw c_PIYaw
ObjectTemplate.setAutomaticReset 1

rem===================2ND ROW WHEELS========================

rem *** puma_Wheel_FrontL2 ***
ObjectTemplate.create RotationalBundle sdkfz232_Wheel_FrontL2
ObjectTemplate.setAttachToListener 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate sdkfz232_Spring_FrontL2
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -25/0/0
ObjectTemplate.setMaxRotation 25/0/0
ObjectTemplate.setMaxSpeed 80/0/0
ObjectTemplate.setAcceleration 80/0/0
ObjectTemplate.setInputToYaw c_PIYaw
ObjectTemplate.setAutomaticReset 1


rem *** puma_Wheel_FrontR2 ***
ObjectTemplate.create RotationalBundle sdkfz232_Wheel_FrontR2
ObjectTemplate.setAttachToListener 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate sdkfz232_Spring_FrontR2
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -25/0/0
ObjectTemplate.setMaxRotation 25/0/0
ObjectTemplate.setMaxSpeed 80/0/0
ObjectTemplate.setAcceleration 80/0/0
ObjectTemplate.setInputToYaw c_PIYaw
ObjectTemplate.setAutomaticReset 1

rem===================3RD ROW WHEELS========================

rem *** puma_Wheel_BackL ***
ObjectTemplate.create RotationalBundle sdkfz232_Wheel_BackL
ObjectTemplate.setAttachToListener 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate sdkfz232_Spring_BackL
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -25/0/0
ObjectTemplate.setMaxRotation 25/0/0
ObjectTemplate.setMaxSpeed 80/0/0
ObjectTemplate.setAcceleration -80/0/0
ObjectTemplate.setInputToYaw c_PIYaw
ObjectTemplate.setAutomaticReset 1

rem *** puma_Wheel_BackR ***
ObjectTemplate.create RotationalBundle sdkfz232_Wheel_BackR
ObjectTemplate.setAttachToListener 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate sdkfz232_Spring_BackR
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -25/0/0
ObjectTemplate.setMaxRotation 25/0/0
ObjectTemplate.setMaxSpeed 80/0/0
ObjectTemplate.setAcceleration -80/0/0
ObjectTemplate.setInputToYaw c_PIYaw
ObjectTemplate.setAutomaticReset 1

rem===================4th ROW WHEELS========================

rem *** puma_Wheel_BackL2 ***
ObjectTemplate.create RotationalBundle sdkfz232_Wheel_BackL2
ObjectTemplate.setAttachToListener 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate sdkfz232_Spring_BackL2
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -50/0/0
ObjectTemplate.setMaxRotation 50/0/0
ObjectTemplate.setMaxSpeed 120/0/0
ObjectTemplate.setAcceleration -120/0/0
ObjectTemplate.setInputToYaw c_PIYaw
ObjectTemplate.setAutomaticReset 1

rem *** puma_Wheel_BackR2 ***
ObjectTemplate.create RotationalBundle sdkfz232_Wheel_BackR2
ObjectTemplate.setAttachToListener 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate sdkfz232_Spring_BackR2
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation -50/0/0
ObjectTemplate.setMaxRotation 50/0/0
ObjectTemplate.setMaxSpeed 120/0/0
ObjectTemplate.setAcceleration -120/0/0
ObjectTemplate.setInputToYaw c_PIYaw
ObjectTemplate.setAutomaticReset 1

rem *** sdkfz232 addon ***
ObjectTemplate.create SimpleObject sdkfz232addon
ObjectTemplate.geometry sdkfz232_addon_m1

rem *** sdkfz232 antenna ***
ObjectTemplate.create SimpleObject sdkfz232antenna
ObjectTemplate.geometry sdkfz232_antenna_m1

rem *** sdkfz232 interior ***
ObjectTemplate.create SimpleObject sdkfz232_interior
ObjectTemplate.geometry sdkfz232_interior_m1

rem *** sdkfz232Simple ***
ObjectTemplate.create SimpleObject sdkfz232Simple
ObjectTemplate.geometry sdkfz232_hull_l1



rem *** sdkfz232Wreck ***
ObjectTemplate.create SimpleObject sdkfz232Wreck
ObjectTemplate.geometry sdkfz232_wreck_m1

rem *** sdkfz232LodSelector ***
LodSelectorTemplate.create DistCompareSelector2 sdkfz232LodSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 200