This page is under construction
Archives/bf1942/levels/East_Docks.rfa
bf1942/levels/East_Docks/Objects/sdkfz232/Weapons.con
rem *** sdkfz232 GunBarrel ***
ObjectTemplate.create FireArms sdkfz232GunBarrel
ObjectTemplate.setNetworkableInfo TankFireArmInfo
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Land/SdKfz222/Sounds/SdKfz222GunBarrel.ssc
ObjectTemplate.geometry sdKfz232_gunbarrel_m1
ObjectTemplate.aiTemplate 2322gun
rem -------------------------------------
ObjectTemplate.addTemplate e_Muzz30mmWC
ObjectTemplate.setPosition 0.08/0.003/1.05
rem -------------------------------------
ObjectTemplate.setMinDev 0.77
ObjectTemplate.projectileTemplate 20mmL55_Projectile
ObjectTemplate.projectilePosition 0/0.1/2
rem ObjectTemplate.setMinDev 0.75
ObjectTemplate.magSize 10
ObjectTemplate.numOfMag 18
ObjectTemplate.velocity 390
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 1.972
ObjectTemplate.roundOfFire 7.5
ObjectTemplate.fireingForce 5
ObjectTemplate.recoilSpeed 10
ObjectTemplate.recoilSize 3
ObjectTemplate.setFireCameraShakeAnimationState FirePlaneGunsMediumShake

rem *** sdkfz232Coaxial_MG34***

ObjectTemplate.create FireArms sdkfz232Coaxial_MG34
ObjectTemplate.fireInCameraDof 0
ObjectTemplate.setNetworkableInfo Coaxial_MG34_Info
ObjectTemplate.saveInSeparateFile 1
rem ObjectTemplate.geometry MG34_m1
ObjectTemplate.projectileTemplate 7,92x57mmProjectile
ObjectTemplate.setTracerTemplate Tracer_7,92x57mmProjectile CRD_NONE/2/0/0
ObjectTemplate.projectilePosition -0.33/0.002/0.46
ObjectTemplate.magSize 150
ObjectTemplate.numOfMag 17
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 7
ObjectTemplate.recoilSpeed 50.0
ObjectTemplate.roundOfFire 15
ObjectTemplate.autoReload 1


Rem *** Deviation Begin *****

ObjectTemplate.velocity 762
ObjectTemplate.setFireDev 0.9 0.2 0.05
ObjectTemplate.setMinDev 0.25

Rem *** Deviation End *****

objectTemplate.heatAddWhenFire 0.01
objectTemplate.coolDownPerSec 0.05
objectTemplate.timeDelayOnOverHeat 4
ObjectTemplate.setInputFire c_PIAltFire

rem ObjectTemplate.addSkeletonIK Bip01_R_Hand 0.10/0.14/-0.65 0/120/90
rem ObjectTemplate.addSkeletonIK Bip01_L_Hand -0.12/0.12/-0.65 0/-80/-45

ObjectTemplate.addTemplate e_Muzz8mmWC
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.002/0.19
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.AmmoType 2

rem *** Sound Browning ***
ObjectTemplate.loadSoundScript ../../../../../Objects/Stationary_Weapons/MG34_bowMG/Sounds/MG34.ssc