This page is under construction
Archives/bf1942/levels/East_Docks.rfa
bf1942/levels/East_Docks/standardmesh/90_53_barrel_m1.rs
subshader "material_0" "StandardMesh/Default"
{
   texture "texture/m13_40_tow";
   lighting false;
   lightingSpecular true;
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 0.03307584673166275 0.03307584673166275 0.03307584673166275;
}

subshader "material_1" "StandardMesh/Default"
{
   texture "texture/m13_40_main";
   materialDiffuse 0.12329832464456558 0.11613104492425919 0.12374161928892136;
   materialSpecular 1.0 1.0 1.0;
}

subshader "material_2" "StandardMesh/Default"
{
   texture "texture/m13_40_box";
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 1.0 1.0 1.0;
}

subshader "material_3" "StandardMesh/Default"
{
   texture "texture/watercan_m1";
   transparent true;
   twosided true;
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 1.0 1.0 1.0;
}

subshader "material_4" "StandardMesh/Default"
{
   texture "texture/m13_40_wheels";
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 1.0 1.0 1.0;
}