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Archives/bf1942/levels/East_Docks.rfa
bf1942/levels/East_Docks/standardmesh/90_53_main_m1.rs
subshader "material_0" "StandardMesh/Default"
{
   texture "texture/m13_40_tow";
   lighting false;
   lightingSpecular true;
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 1.0 1.0 1.0;
}

subshader "material_1" "StandardMesh/Default"
{
   texture "texture/m13_40_main";
   materialDiffuse 0.12329832464456558 0.11613104492425919 0.12374161928892136;
   materialSpecular 1.0 1.0 1.0;
}