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Archives/bf1942/levels/East_Docks.rfa
bf1942/levels/East_Docks/standardmesh/90_53_wreck_m1.rs
subshader "material_0" "StandardMesh/Default"
{
texture "texture/m13_40_wreck";
lighting false;
lightingSpecular true;
materialDiffuse 0.12329832464456558 0.11613104492425919 0.12374161928892136;
materialSpecular 1.0 1.0 1.0;
}
{
texture "texture/m13_40_wreck";
lighting false;
lightingSpecular true;
materialDiffuse 0.12329832464456558 0.11613104492425919 0.12374161928892136;
materialSpecular 1.0 1.0 1.0;
}