This page is under construction
Archives/bf1942/levels/East_Docks.rfa
bf1942/levels/East_Docks/standardmesh/Pak40_Gunsight_m1.rs
subshader "Pak40_Gunsight_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 0.156863 0.156863 0.156863;
   materialSpecularPower 12.5;
   texture "texture/tube";
}

subshader "Pak40_Gunsight_m1_Material1" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   transparent true;
   texture "texture/Pak40_PakGunsight";
}