This page is under construction
Archives/bf1942/levels/East_Docks.rfa
bf1942/levels/East_Docks/standardmesh/Pak40_Gunsight_m1.rs
subshader "Pak40_Gunsight_m1_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 1.0 1.0 1.0;
materialSpecular 0.156863 0.156863 0.156863;
materialSpecularPower 12.5;
texture "texture/tube";
}
subshader "Pak40_Gunsight_m1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
transparent true;
texture "texture/Pak40_PakGunsight";
}
{
lighting true;
lightingSpecular true;
materialDiffuse 1.0 1.0 1.0;
materialSpecular 0.156863 0.156863 0.156863;
materialSpecularPower 12.5;
texture "texture/tube";
}
subshader "Pak40_Gunsight_m1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
transparent true;
texture "texture/Pak40_PakGunsight";
}