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Archives/bf1942/levels/East_Docks.rfa
bf1942/levels/East_Docks/standardmesh/ammo_voll.rs
subshader "ammo_voll_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "Texture/muni";
}
subshader "ammo_voll_Material1" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "Texture/kette";
}
subshader "ammo_voll_Material2" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "Texture/box";
}
subshader "ammo_voll_Material3" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "Texture/klappe";
}
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "Texture/muni";
}
subshader "ammo_voll_Material1" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "Texture/kette";
}
subshader "ammo_voll_Material2" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "Texture/box";
}
subshader "ammo_voll_Material3" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "Texture/klappe";
}