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Archives/bf1942/levels/East_Docks.rfa
bf1942/levels/East_Docks/standardmesh/m13_40_hull_L1.rs
subshader "m13_40_hull_L1_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
   texture "texture/m13_40_hull_L1";
}