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Archives/bf1942/levels/East_Docks.rfa
bf1942/levels/East_Docks/standardmesh/nagelstreifen.rs
subshader "nagelstreifen_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
texture "Texture/streifen";
}

subshader "nagelstreifen_Material1" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
texture "Texture/naegel";
}