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Archives/bf1942/levels/East_Docks.rfa
bf1942/levels/East_Docks/standardmesh/sdkfz232_addon_m1.rs
subshader "material_0" "StandardMesh/Default"
{
texture "texture/sdkfz232";
twosided true;
materialDiffuse 1.0 1.0 1.0;
materialSpecular 1.0 1.0 1.0;
materialSpecularPower 12.5;
}
subshader "material_1" "StandardMesh/Default"
{
texture "texture/sdkfz232";
transparent true;
lightingSpecular true;
materialDiffuse 1.0 1.0 1.0;
materialSpecular 1.0 1.0 1.0;
materialSpecularPower 13.489999771118164;
}
{
texture "texture/sdkfz232";
twosided true;
materialDiffuse 1.0 1.0 1.0;
materialSpecular 1.0 1.0 1.0;
materialSpecularPower 12.5;
}
subshader "material_1" "StandardMesh/Default"
{
texture "texture/sdkfz232";
transparent true;
lightingSpecular true;
materialDiffuse 1.0 1.0 1.0;
materialSpecular 1.0 1.0 1.0;
materialSpecularPower 13.489999771118164;
}