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Archives/bf1942/levels/East_Docks.rfa
bf1942/levels/East_Docks/standardmesh/sdkfz232_interior_m1.rs
subshader "material_0" "StandardMesh/Default"
{
texture "texture/sdkfz232_interior";
materialDiffuse 1.0 1.0 1.0;
materialSpecular 1.0 1.0 1.0;
materialSpecularPower 12.5;
}
{
texture "texture/sdkfz232_interior";
materialDiffuse 1.0 1.0 1.0;
materialSpecular 1.0 1.0 1.0;
materialSpecularPower 12.5;
}