This page is under construction
Archives/bf1942/levels/East_Docks.rfa
bf1942/levels/East_Docks/standardmesh/sdkfz232_wreck_m1.rs
subshader "material_0" "StandardMesh/Default"
{
   texture "texture/sdkfz232";
   twosided true;
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 1.0 1.0 1.0;
   materialSpecularPower 12.5;
}

subshader "material_1" "StandardMesh/Default"
{
   texture "texture/sdkfz232_wreck";
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 1.0 1.0 1.0;
   materialSpecularPower 12.5;
}