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Archives/bf1942/levels/East_Docks.rfa
bf1942/levels/East_Docks/standardmesh/sturmpz2_turret_m1.rs
subshader "material_0" "StandardMesh/Default"
{
   texture "texture/sIG33_Skin";
   lightingSpecular true;
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 0.23529399931430817 0.23529399931430817 0.23529399931430817;
   materialSpecularPower 6.5;
}

subshader "material_1" "StandardMesh/Default"
{
   texture "texture/Panzer2 mesh map";
   lighting false;
   materialDiffuse 0.5882350206375122 0.5882350206375122 0.5882350206375122;
   materialSpecular 1.0 1.0 1.0;
}

subshader "material_2" "StandardMesh/Default"
{
   texture "texture/sturmpz2shield";
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 1.0 1.0 1.0;
   materialSpecularPower 12.5;
}