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Archives/bf1942/levels/East_Docks.rfa
bf1942/levels/East_Docks/standardmesh/treppe.rs
subshader "treppe_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
texture "texture/metal";
}

subshader "treppe_Material1" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
texture "texture/profil";
}