This page is under construction
Archives/bf1942/levels/Wilderness.rfa
bf1942/levels/Wilderness/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = Suomi\levels\Wilderness\Textures\env_Wilderness_04.dds
NegativeX = Suomi\levels\Wilderness\Textures\env_Wilderness_02.dds
PositiveY = Suomi\levels\Wilderness\Textures\env_Wilderness_05.dds
NegativeY = Suomi\levels\Wilderness\Textures\env_Wilderness_06.dds
PositiveZ = Suomi\levels\Wilderness\Textures\env_Wilderness_03.dds
NegativeZ = Suomi\levels\Wilderness\Textures\env_Wilderness_01.dds