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Archives/bf1942/levels/tgw_villiers.rfa
bf1942/levels/tgw_villiers/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = tgw\levels\tgw_villiers\Textures\env_tgw_villiers_04.dds
NegativeX = tgw\levels\tgw_villiers\Textures\env_tgw_villiers_02.dds
PositiveY = tgw\levels\tgw_villiers\Textures\env_tgw_villiers_05.dds
NegativeY = tgw\levels\tgw_villiers\Textures\env_tgw_villiers_06.dds
PositiveZ = tgw\levels\tgw_villiers\Textures\env_tgw_villiers_03.dds
NegativeZ = tgw\levels\tgw_villiers\Textures\env_tgw_villiers_01.dds