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Archives/BF1942/levels/DC_LostVillage_nopara.rfa
bf1942/levels/DC_LostVillage_nopara/Objects/IraqKit/SpecOps2/Objects.con
rem ******************************************
rem - DesertCombat
rem - Version .4a
rem - July 25th
rem - Revision 1
rem ******************************************
rem added VSS

ObjectTemplate.create Kit Iraq_SpecOps2
ObjectTemplate.setType Assault
ObjectTemplate.setKitTeam 1
ObjectTemplate.geometry VSS_Kit
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.networkableInfo KitInfo
ObjectTemplate.addTemplate German_Helmet
ObjectTemplate.addTemplate nochute

ObjectTemplate.setHealthBarIcon "Ingame/Healthbar_empty_assault_64x64.tga"
ObjectTemplate.setHealthBarFullIcon "Ingame/Healthbar_full_assault_64x64.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_USKnife.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_PSS.tga"
ObjectTemplate.addWeaponIcon "Weapon/icon_VSS.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_demokit.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_binoculars.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_Smoke.tga"

ObjectTemplate.setKitIcon 3 "kits/Icon_spec2_axis_selected.tga"
ObjectTemplate.setKitName 3 "RESPAWN_MEDIC"
ObjectTemplate.setKitActiveName 3 "RESPAWN_ACTIVE_ASSAULT"

ObjectTemplate.addTemplate VSS
ObjectTemplate.addTemplate PSS
ObjectTemplate.addTemplate KnifeAxis
ObjectTemplate.addTemplate Binoculars
ObjectTemplate.addTemplate Detonator
ObjectTemplate.addTemplate ExpPack
ObjectTemplate.addTemplate SmokeGrenade
ObjectTemplate.aiTemplate SpecOps2